Difference between revisions of "SLURL HUD"

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(Submitting the SLURL HUD script to the LSL script library)
 
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//
//
// Loosely inspired of:  
// Loosely inspired of:  
// http://forums.secondlife.com/showthread.php?t=152021&highlight=slurl+script
// http://forums-archive.secondlife.com/15/c2/152021/1.html
//
//
// USAGE: This script can be worn as a HUD and can be touched to spew a SLURL of your current location through various methods including IM log, Chat, and Email.  
// USAGE: This script can be worn as a HUD and can be touched to spew a SLURL of your current location through various methods including IM log, Chat, and Email.  

Revision as of 12:40, 9 April 2010

When touched, this HUD script sends a SLURL to yourself through IM for logging, sends it to a preconfigured email adress from a notecard, and displays it over the prim.

Drop this script in a prim, add a notecard called "emailaddress" with the email address in a single line, and reset the script to load the notecard. Wear it as a HUD. Just touch to get the SLURL.

<lsl>

// CODIE'S SLURL HUD SCRIPT - By CodeBastard Redrave // // Loosely inspired of: // http://forums-archive.secondlife.com/15/c2/152021/1.html // // USAGE: This script can be worn as a HUD and can be touched to spew a SLURL of your current location through various methods including IM log, Chat, and Email. // For email to work, you only need to set the email adress through the embedded notecard. // This script is FREE SOFTWARE. // DO NOT: Sell this script or remove the credits and comments. // DO: Give away, copy and distribute freely.

string gName = "emailcard"; // name of a notecard in the object's inventory integer gLine = 0; // current line number key gQueryID; // id used to identify dataserver queries string emailaddress = ""; integer emailactivated = TRUE; // set to FALSE to deactivate email

//function that spews the actual SLURL to a bunch of places

spewslurl(string emailaddress) {

       string regionname = llDumpList2String(llParseString2List(llGetRegionName(),[" "],[]),"%20");
       vector pos = llGetPos();
       integer x = (integer)pos.x;
       integer y = (integer)pos.y;
       integer z = (integer)pos.z;
       
       string slurl = "http://slurl.com/secondlife/"+regionname+"/"+(string)x+"/"+(string)y+"/"+(string)z+"/";
       //spews the stuff everythere!
       llOwnerSay(slurl);
       llInstantMessage(llGetOwner(),slurl);
       llSetText(slurl,<1.0,1.0,1.0>,1.0); 
        
           if (emailactivated) {
               //tell the owner where this mail is going to be sent
               llOwnerSay("Email set to:" + emailaddress + "\n");
               llEmail(emailaddress, slurl, slurl);
               //tell the owner when this mail has been sent
               llOwnerSay("Email sent to:" + emailaddress + "\n");
           }
         

}

default {

   state_entry() {
       gQueryID = llGetNotecardLine(gName, gLine);    // request first line
       }
   dataserver(key query_id, string data) {
       if (query_id == gQueryID) {
           if (data != EOF) {    // not at the end of the notecard
               //llSay(0, (string)gLine+": "+data);    // output the line for debugging purposes
               emailaddress = data;
               ++gLine;                // increase line count
               gQueryID = llGetNotecardLine(gName, gLine);    // request next line
              
           }
       }
   } 
   
    
   touch_start(integer t) {
       llSay(0, "OPC SLURL HUD" );
       llSay(0, "By CodeBastard Redgrave\n" );   
      
       spewslurl(emailaddress);
   }

}

</lsl>