Difference between revisions of "User:Dantia Gothly"

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(Replaced content with "{{LSL Header}} Hello, I am Dantia Gothly I am a content creator and owner of Purgatory. {{skills |Architect=* |Builder=* |Scripter=* |Terraformer=* |}} {{ISO 639-3/ca...")
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== Dans open source scripts ==
{{LSL Header}}
{{LSL Header|[http://terminalproxy.com/]}}
 
Hello there! I'm Dantia Gothly
 
Scripter,Sculpter,Texture artist.
 
creater of TopHat Viewer link->(http://terminalproxy.com/)
 
I believe you can do just about everything in 1 script
 
but that also depends on what it is your doing. For the most part it can be.
 
 
quote:"dose it work? Yes it do."
 
..........................................................................................................................
 
Here is a nonphysical train script
<lsl>
http://www.youtube.com/watch?v=UiInBOVHpO8&feature=relmfu
</lsl>
 
This is a good way to do Random llRezObject.
 
<lsl>
integer i;
 
DGRandomRez(float number)
{
    for(i=(integer)llFrand(number);i>0;i--)
    {
        llRezObject("Object", llGetPos() + <0.0,0.0,1.0>, <llFrand(3.0),llFrand(3.0),llFrand(3.0)>, <0.0,0.0,llFrand(360),1.0>, 0); 
    } 
}
 
default
{
  state_entry()
  {
      DGRandomRez(5);//This will rez an object at random 1-5.
  }
}
 
</lsl>
Sound looper for when your walking.
<lsl>
float Timer = 1;
integer Sound = 1;//what sound to play.
float Vol = 0.8;
integer GLL;
list Sounds = ["","","","",""];//List of sounds.
default
{
    state_entry()
    {
        GLL = llGetListLength(Sounds);
        llSetTimerEvent(Timer);
        integer Q;
       
        for(Q=0;Q<GLL;Q++)//Preload sounds!
        {
            llPreloadSound((string)llList2Key(Sounds,Q));
        }
    }
    timer()
    {
        if((llGetAgentInfo(llGetOwner()) & AGENT_WALKING))
        {
            llLoopSound((string)llList2Key(Sounds,Sound),Vol);//single sound;
            //or you can use this for random sounds.
            llLoopSound((string)llList2Key(Sounds,(integer)llFrand(GLL)),Vol);//Random sound.
        }
        else
        {
            llStopSound();
        }
    }
}
</lsl>


Hello, I am Dantia Gothly


I am a content creator and owner of Purgatory.




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|Builder=*
|Builder=*
|Scripter=*
|Scripter=*
|Terraformer=
|Terraformer=*
|}}
|}}
{{ISO 639-3/cat-speaking|eng}}
{{ISO 639-3/cat-speaking|eng}}

Latest revision as of 10:47, 5 February 2024

Hello, I am Dantia Gothly

I am a content creator and owner of Purgatory.