Difference between revisions of "CatHUD"
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{{LSL Header|ml=*}}{{RightToc}} | |||
==HUDs (Heads Up Displays)== | ==HUDs (Heads Up Displays)== | ||
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||[[User:Babbage Linden|Babbage Linden]] | ||[[User:Babbage Linden|Babbage Linden]] | ||
||An augmented virtual reality HUD. | ||An augmented virtual reality HUD. | ||
|- | |||
||[[Target Crosshair HUD]] | |||
||[[User:Ackley Bing|Ackley Bing]] | |||
||HUD targets nearby players names, profiles and user key. | |||
|- | |||
||[[OpenLayout]] | |||
||[[User:Nexii Malthus|Nexii Malthus]] | |||
||Script that allows window HUDs to be repositioned, featuring drag & drop edge snapping. Using listeners it can cooperate with other OpenLayout standard HUDs and snap to their edges as well. | |||
|} | |} | ||
{{LSLC|}} |
Latest revision as of 14:47, 7 July 2018
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
HUDs (Heads Up Displays)
Name | Creator | Description |
---|---|---|
SLateIt | Babbage Linden | An augmented virtual reality HUD. |
Target Crosshair HUD | Ackley Bing | HUD targets nearby players names, profiles and user key. |
OpenLayout | Nexii Malthus | Script that allows window HUDs to be repositioned, featuring drag & drop edge snapping. Using listeners it can cooperate with other OpenLayout standard HUDs and snap to their edges as well. |