Difference between revisions of "AbcText"

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<lsl>
<syntaxhighlight lang="lsl2">
////////////////////////////////////////////////////////////////////  
////////////////////////////////////////////////////////////////////  
//
//
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{{LSLC|Library|AbcText}}
{{LSLC|Library|AbcText}}

Latest revision as of 13:29, 28 January 2023

Display script

This script is an experimentation to operate the property of persistence of particles to show the matrix of corresponding points in every characters. Billing is refresh every 30 sec


//////////////////////////////////////////////////////////////////// 
//
//  AbcText
//  by Ange Capalini
//  Originally Written  10/31/2011
//  code released to the public domain
// 
//////////////////////////////////////////////////////////////////// 


//==================================================================
//               INSTRUCTIONS
//==================================================================
//
//  - set Max Particles to 4096
//  - create white cube "board" <15.500, 0.010, 0.800>
//  - create red cube "cursor" <0.050, 0.010, 0.030> & drop AbcText
//  - link cursor (child) to board (root)
//  - send message <= 25 char. to chanel 20
//  - that's all folk's
//
/////////////////////////////////////////////////////////////////////


//===========================================
//               CONSTANTS
//===========================================
float  Size_Point = 0.1; //pixel size
string Txt_Point = "";  //pixel texture
vector Color_Point = < 0., 0., 1. >; //pixel color
vector Size_Affich = <15.5, .01, .8>; //display size

//===========================================
//           GLOBALS VARIABLES
//===========================================
list Alphabet = [   " ",
                    "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M",
                    "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",

                    "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m",
                    "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",

                    "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", 
                    
                    ":", "'", ",", "!", "?", "#", ".", "/", "-", "é", "è", "à"     ];
                    
//char matrix 6 x 5 points
list Matrices = [ " ", 
                    "011001001010010111101001000000", //A
                    "111001001011100100101110000000",
                    "011001000010000100000110000000",
                    "111001001010010100101110000000",
                    "111001000011100100001110000000",
                    "111001000011100100001000000000",
                    "011101000010110100100111000000",
                    "100101001011110100101001000000",
                    "111000100001000010001110000000",
                    "001100001000010100100110000000",
                    "100101010011000101001001000000",
                    "100001000010000100001110000000",
                    "100011101110101100011000100000",
                    "100101101010110100101001000000",
                    "011001001010010100100110000000",
                    "111001001010010111001000000000",
                    "011001001010010100100110000010",
                    "111001001010010111001001000000",
                    "011101000001100000101110000000",
                    "111000100001000010000100000000",
                    "100101001010010100100110000000",
                    "100101001010100101000100000000",
                    "100011010110101101010101000000",
                    "100101001001100100101001000000",
                    "100101001001110000100110000000",
                    "111100001001100100001111000000", //Z
    
                    "000000110010010100100111000000", //a
                    "100001110010010100101110000000",
                    "000000110010000100000110000000",
                    "000100111010010100100111000000",
                    "000000111010010101000111000000",
                    "011001000011000100001000000000",
                    "011001001010010011100001001100",
                    "100001110010010100101001000000",
                    "100000000010000100001000000000",
                    "001000000000100001000010011000",
                    "100001001010100110101001000000",
                    "100001000010000100001000000000",
                    "000001101010101101011010100000",
                    "000001110010010100101001000000",
                    "000000110010010100100110000000",
                    "111001001010010111001000010000",
                    "011101001010010011100001000010",
                    "000001010011000100001000000000",
                    "000000111011000001101110000000",
                    "010001110001000010000100000000",
                    "000001001010010100100111000000",
                    "000001001010010100100110000000",
                    "000001010110101101010101000000",
                    "000001001001100011001001000000",
                    "100101001010010011100001001100",
                    "000001111000100010001111000000", //z
    
                    "011001001010010100100110000000", //0
                    "011000010000100001000010000000",
                    "111000001001100100001111000000",
                    "111000001001100000101110000000",
                    "001000110010100111100010000000",
                    "111101000011100000101110000000",
                    "011001000011100100100110000000",
                    "111100001000100010000100000000",
                    "011001001001100100100110000000",
                    "011001001001110000100110000000", //9
                    
                    "000000000000100000000010000000", //:
                    "000100010000000000000000000000",
                    "000000000000000000100010000000",
                    "001000010000100000000010000000",
                    "001000101000010001000000000100",
                    "010101111101010111110101000000", 
                    "000000000000000000000010000000", 
                    "000010001000100010001000000000", 
                    "000000000001110000000000000000", 
                    "000100110010010101000111000000",
                    "010000111010010101000111000000",
                    "010000110010010100100111000000"  //à
                    ];

list    Particle_Parameters=[];
vector  Origine;
string  Texte;
integer id_Phrase;
integer len_Phrase;
integer id_Lettre;
string  Lettre;
string  matrice_Lettre;
vector  point_zero;
integer x;
integer z;

//===========================================
//        SET PARTICLES
//===========================================

init_particles(){

    Particle_Parameters = [  
           PSYS_SRC_TEXTURE, Txt_Point, 
           PSYS_PART_START_SCALE, < Size_Point, Size_Point, FALSE >, 
           PSYS_PART_END_SCALE,   < Size_Point, Size_Point, FALSE >, 
           PSYS_PART_START_COLOR, Color_Point,    
           PSYS_PART_END_COLOR,   Color_Point, 
           
           PSYS_SRC_BURST_PART_COUNT, (integer)1, 
           PSYS_SRC_BURST_RATE, (float) 0.0,  
           PSYS_PART_MAX_AGE, (float) 30.0, 
            
           PSYS_SRC_PATTERN, (integer) 1,
              
           PSYS_PART_FLAGS,
           PSYS_PART_EMISSIVE_MASK
           ];
}

//===========================================
//          SET DISPLAY
//===========================================
affichage (string phrase) {

    integer len_Phrase = llStringLength(phrase)-1;  
    for(id_Phrase = 0; id_Phrase <= len_Phrase;++id_Phrase){ 
        Lettre = llGetSubString(phrase, id_Phrase, id_Phrase);
        id_Lettre = llListFindList(Alphabet, [Lettre]);
        matrice_Lettre = llList2String(Matrices, id_Lettre); 
        z=0; 
        do{ 
            x=0;
            do{
                if( (integer)llGetSubString(matrice_Lettre, x + 5*z, x + 5*z) ) {
                    llSetLinkPrimitiveParamsFast(LINK_THIS, [PRIM_POSITION, point_zero + < x*Size_Point, 0.0, -z*Size_Point > ]);
                    llParticleSystem( Particle_Parameters );
                    llSleep(0.12);
                    llParticleSystem( [] );
                }
            } while( ++x <= 4);
        } while( ++z <= 5);
        
        point_zero += < 6. * Size_Point, 0.0, 0.0 >; //locate next char
    }
}
/////////////////////////////////////
///////////////////////////////////// 
/////////////////////////////////////
/////////////////////////////////////


default {

    state_entry() {

        llListen(20, "", llGetOwner(), "");
        init_particles(); 
        Origine = < (-0.48 * Size_Affich.x) , (-1.25 * Size_Point) , (0.3 * Size_Affich.z)  >; //raz cursor
    }

    listen( integer channel, string name, key id, string msg ) {

        Texte = msg;
        point_zero = Origine;    //raz cursor         
        llSetTimerEvent(30.);
        affichage(Texte);
    } 
    
    timer(){

        point_zero = Origine;  //raz cursor
        affichage(Texte);
    }

    on_rez(integer param) {llResetScript();}
    changed(integer mask) {if(mask & CHANGED_OWNER) {llResetScript();}} 
      
}