Difference between revisions of "User:Holger Gilruth/SL11B/Welcome"

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'''Welcome to my exhibition stand at SL11b'''
== Welcome to my exhibition stand at SL11b ==


[[File:Holger-inSpotlight.png]]
Thank you for joining me.<br> <br>
Thank you for joining me here.


I would like to show you how to create spotlights in 60sec. <br>
I would like to show you how to create '''Projectors (Spotlights)''' in 60sec. <br>
Using these spotlights, you can enhance the 'Materials' texture effect <br>
Using these spotlights, you can enhance the ''''Materials' texture effect '''<br>
developed by Lindenlab. Lindenlab made this available about a year ago<br>
developed by Lindenlab. Lindenlab made this available about a year ago.<br>
and until today and the combination of both 'Materials' and spotlights <br>
'''The combination of both 'Materials' and 'Projectors' is just mind blowing.'''<br><br>
is just mind blowing.
I created this building to show you. <br><br>
 
This is free of charge. <br>
BUT....
[[File:Material_earth_holger.png]]<br>
 
<br>
You need to enable the 'Advanced Lighting Model' or move your<br>  
BUT....<br>
<br>
You need to enable the ''''Advanced Lighting Model'''' or move your<br>  
slider of your graphics card settings to ULTRA in order to see this. <br> <br>  
slider of your graphics card settings to ULTRA in order to see this. <br> <br>  
Preferences -> Graphics -> (check) Advanced Lighting Model <br>
Preferences -> Graphics -> (check) Advanced Lighting Model <br>
If you move to ULTRA settings, this is automatically checked.<br><br>  
If you move the slider to ULTRA, this is automatically checked.<br><br>
The first teleport will take you to the welcome area, where <br>
'''Your journey''' <br>
you can check whether you set your graphics cards settings correctly. <br>  
The first teleport will take you to the welcome area, where you can <br>
On the next level you see some very impressive examples. <br>
check whether you set your graphics card settings correctly. <br>  
On the 'Materials' level, you will learn more about the texture effect <br>
On the next level you are going to see some very impressive examples (Showroom). <br>
and on the 'Projector' level, you can learn in 60sec on how to create a spotlight<br>
Then, on the 'Materials' level, you will learn more about the texture effect <br>
and how to use them to enhance materials.  
and on the 'Projector' level, you will learn in 60sec on how to create a spotlight.<br>   
[[File:Material_earth_holger.png]]
 
<br>
<br>
<br>
<br>


'''Ready? Then click on the teleport on the floor and navigate <br>to 'Start' in the menu.'''
'''Ready? Then click on the teleport on the floor and navigate <br>to 'Start' in the menu.'''<br><br>
If you have questions or need help, please contact '''[https://wiki.secondlife.com/wiki/User:Holger_Gilruth/SL11B/Level2 Holger Gilruth ]'''. <br>

Latest revision as of 09:39, 22 June 2014

Welcome to my exhibition stand at SL11b

Thank you for joining me.

I would like to show you how to create Projectors (Spotlights) in 60sec.
Using these spotlights, you can enhance the 'Materials' texture effect
developed by Lindenlab. Lindenlab made this available about a year ago.
The combination of both 'Materials' and 'Projectors' is just mind blowing.

I created this building to show you.

This is free of charge.
Material earth holger.png

BUT....

You need to enable the 'Advanced Lighting Model' or move your
slider of your graphics card settings to ULTRA in order to see this.

Preferences -> Graphics -> (check) Advanced Lighting Model
If you move the slider to ULTRA, this is automatically checked.

Your journey
The first teleport will take you to the welcome area, where you can
check whether you set your graphics card settings correctly.
On the next level you are going to see some very impressive examples (Showroom).
Then, on the 'Materials' level, you will learn more about the texture effect
and on the 'Projector' level, you will learn in 60sec on how to create a spotlight.



Ready? Then click on the teleport on the floor and navigate
to 'Start' in the menu.


If you have questions or need help, please contact Holger Gilruth .