Difference between revisions of "SimulatorFeatures"
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Monty Linden (talk | contribs) (Initial version - example from a 2024 BBQ simulator) |
Monty Linden (talk | contribs) m (→Response) |
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===Response=== | ===Response=== | ||
<?xml version="1.0"?> | <?xml version="1.0"?> | ||
<llsd | <llsd> | ||
<map> | <map> | ||
<key>AnimatedObjectMaxTris</key> | <key>AnimatedObjects</key> | ||
<map> | |||
<key>AnimatedObjectMaxTris</key> | |||
<integer>100000</integer> | |||
<key>MaxAgentAnimatedObjectAttachments</key> | |||
<integer>2</integer> | |||
</map> | |||
<key>AvatarHoverHeightEnabled</key> | |||
<boolean>1</boolean> | |||
<key>BakesOnMeshEnabled</key> | |||
<boolean>1</boolean> | |||
<key>DeadReckoningDistance</key> | |||
<real>20</real> | |||
<key>DeadReckoningTime</key> | |||
<real>1</real> | |||
<key>DynamicPathfindingEnabled</key> | |||
<boolean>0</boolean> | |||
<key>GLTFEnabled</key> | |||
<boolean>0</boolean> | |||
<key>HostName</key> | |||
<string>simhost-01d3500f306966b31.agni.secondlife.io</string> | |||
<key>LSLSyntaxId</key> | |||
<uuid>2d3d4b45-e4c0-d890-a49c-ca4745af1f70</uuid> | |||
<key>MaxAgentAttachments</key> | |||
<integer>38</integer> | |||
<key>MaxAgentGroups</key> | |||
<integer>70</integer> | |||
<key>MaxAgentGroupsBasic</key> | |||
<integer>42</integer> | |||
<key>MaxAgentGroupsPremium</key> | |||
<integer>70</integer> | |||
<key>MaxEstateAccessIds</key> | |||
<integer>750</integer> | |||
<key>MaxEstateManagers</key> | |||
<integer>20</integer> | |||
<key>MaxMaterialsPerTransaction</key> | |||
<integer>50</integer> | |||
<key>MaxTextureResolution</key> | |||
<integer>2048</integer> | |||
<key>MeshRezEnabled</key> | |||
<boolean>1</boolean> | |||
<key>MeshUploadEnabled</key> | |||
<boolean>1</boolean> | |||
<key>MeshXferEnabled</key> | |||
<boolean>1</boolean> | |||
<key>MirrorsEnabled</key> | |||
<boolean>1</boolean> | |||
<key>NoModBypassSupport</key> | |||
<boolean>1</boolean> | |||
<key>PBRMaterialSwatchEnabled</key> | |||
<boolean>1</boolean> | |||
<key>PBRTerrainEnabled</key> | |||
<boolean>1</boolean> | <boolean>1</boolean> | ||
<key> | <key>PBRTerrainTransformsEnabled</key> | ||
<boolean>1</boolean> | <boolean>1</boolean> | ||
<key> | <key>PhysicsMaterialsEnabled</key> | ||
<boolean>1</boolean> | <boolean>1</boolean> | ||
<key>PhysicsShapeTypes</key> | |||
<map> | |||
<key>convex</key> | |||
<boolean>1</boolean> | |||
<key>none</key> | |||
<boolean>1</boolean> | |||
<key>prim</key> | |||
<boolean>1</boolean> | |||
</map> | |||
<key>RenderMaterialsCapability</key> | |||
<real>4</real> | |||
</map> | </map> | ||
</llsd> | |||
</llsd> |
Latest revision as of 11:13, 21 November 2024
SimulatorFeatures Capability
Request
Basic syntax for getting display name data structures for a given uuid or slid:
GET getCapability("SimulatorFeatures")
Response
<?xml version="1.0"?> <llsd> <map> <key>AnimatedObjects</key> <map> <key>AnimatedObjectMaxTris</key> <integer>100000</integer> <key>MaxAgentAnimatedObjectAttachments</key> <integer>2</integer> </map> <key>AvatarHoverHeightEnabled</key> <boolean>1</boolean> <key>BakesOnMeshEnabled</key> <boolean>1</boolean> <key>DeadReckoningDistance</key> <real>20</real> <key>DeadReckoningTime</key> <real>1</real> <key>DynamicPathfindingEnabled</key> <boolean>0</boolean> <key>GLTFEnabled</key> <boolean>0</boolean> <key>HostName</key> <string>simhost-01d3500f306966b31.agni.secondlife.io</string> <key>LSLSyntaxId</key> <uuid>2d3d4b45-e4c0-d890-a49c-ca4745af1f70</uuid> <key>MaxAgentAttachments</key> <integer>38</integer> <key>MaxAgentGroups</key> <integer>70</integer> <key>MaxAgentGroupsBasic</key> <integer>42</integer> <key>MaxAgentGroupsPremium</key> <integer>70</integer> <key>MaxEstateAccessIds</key> <integer>750</integer> <key>MaxEstateManagers</key> <integer>20</integer> <key>MaxMaterialsPerTransaction</key> <integer>50</integer> <key>MaxTextureResolution</key> <integer>2048</integer> <key>MeshRezEnabled</key> <boolean>1</boolean> <key>MeshUploadEnabled</key> <boolean>1</boolean> <key>MeshXferEnabled</key> <boolean>1</boolean> <key>MirrorsEnabled</key> <boolean>1</boolean> <key>NoModBypassSupport</key> <boolean>1</boolean> <key>PBRMaterialSwatchEnabled</key> <boolean>1</boolean> <key>PBRTerrainEnabled</key> <boolean>1</boolean> <key>PBRTerrainTransformsEnabled</key> <boolean>1</boolean> <key>PhysicsMaterialsEnabled</key> <boolean>1</boolean> <key>PhysicsShapeTypes</key> <map> <key>convex</key> <boolean>1</boolean> <key>none</key> <boolean>1</boolean> <key>prim</key> <boolean>1</boolean> </map> <key>RenderMaterialsCapability</key> <real>4</real> </map> </llsd>