Difference between revisions of "Touch rendered"

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|event_footnote
|event_footnote
|p1_type=integer|p1_name=type|p1_desc=0 for ground, 1 for object, or 2 for avatar
|p1_type=integer|p1_name=type|p1_desc=0 for ground, 1 for object, or 2 for avatar
|p2_type=key|p2_name=touched|p2_desc=Key of the touched object or avatar, NULL_KEY otherwise
|p2_type=key|p2_name=id|p2_desc=Key of the touched object or avatar, NULL_KEY otherwise
|p3_type=vector|p3_name=pos|p3_desc=Position of mouseclick rendered ingame
|p3_type=vector|p3_name=pos|p3_desc=Position of mouseclick rendered ingame
|p4_type|p4_name|p4_desc
|p4_type|p4_name|p4_desc
Line 27: Line 27:
|also_articles
|also_articles
|also_footer
|also_footer
|notes
|notes= This is not different that a regular touch event.
|mode=request
|mode=request
|deprecated
|deprecated

Latest revision as of 08:41, 10 July 2008

Emblem-important-yellow.png LSL Feature Request
The described event does not exist. This article is a feature request.

Description

Event: touch_rendered( integer type, key id, vector pos ){ ; }

Raised when a mouseclick from an avatar specified by llTrackTouches is rendered ingame

• integer type 0 for ground, 1 for object, or 2 for avatar
• key id Key of the touched object or avatar, NULL_KEY otherwise
• vector pos Position of mouseclick rendered ingame

Caveats


Examples

Notes

This is not different that a regular touch event.

Deep Notes

Signature