Difference between revisions of "3dm2sculpt"

From Second Life Wiki
Jump to navigation Jump to search
m
 
(26 intermediate revisions by 6 users not shown)
Line 1: Line 1:
== 3dm2sculpt ==
== 3dm2sculpt ==
Converter for .3dm (MoI / Rhino (not working yet) Files to Sculpt Map (.TGA)
Converter for .3dm Files from MoI (or Rhino, see 'Limits' and 'discussion') to Sculpt Map (.TGA)


===How to use ?===
===How to use ?===
Line 14: Line 14:


===Where to Download ?===
===Where to Download ?===
[http://www.woofiles.com/dl-38366-PeI8jbKo-3dm2sculpt.exe here]
'''Mod Version:''' (if it doesn't work, you may need to install [http://www.microsoft.com/downloads/details.aspx?familyid=200B2FD9-AE1A-4A14-984D-389C36F85647&displaylang=en  this])
*[http://home.comcast.net/~volfin/3dm2sculpt.zip here (128x128)] (Hosted by Darien Caldwell)
*[http://home.comcast.net/~mailerdaemon/3dm2sculpt-64.zip here (64x64)] (Link unavailable)
*[http://home.comcast.net/~mailerdaemon/3dm2sculpt-32.zip here (32x32)] (Link unavailable)
 
'''Old Version:'''
*[http://url.file.am/?DtyKz here] (Link unavailable)
*[http://www.bestsharing.com/files/DlHRB280768/3dm2sculpt.zip.html or here] (Link unavailable)
   
   
updated :
'''Updated :'''
* Normals should be OK now  :)
- Normals should be OK now  :)
* TGA size changed from 64x64 to 128x128
* Object is now centered correctly
* Multiple Objects are exported as numbered .TGA Files
* Fixed broken File, this Time as .ZIP
* Output Image flipped horizontally


- TGA size changed from 32x32 to 64x64
====Limits====
The Object needs perfect UV Coordinates. Each surface of an object will be output in it's own file. The user will have to manually stitch multi-surface objects together with a image editing application.


- Object is now centered correctly
'''Warning''' : this Program is new and needs more testing, make sure to use the Preview in the Upload Dialog.
 
===Who did it ?===
{{User|Cindy Crabgrass}} started it with a lot of help from Michael Gibson, author of [http://moi3d.com/ MoI (Moment of Inspiration)] and then {{User|Strife Onizuka}} took the provided source and embellished it.


'''Limits'''
Questions ? Comments ? Did it work or Crash ?


So far, my Converter can only handle a single Object
===Works with Rhino===
(i will change that, but each Object will result in another Sculptmap).


Another Limit : the Object needs perfect UV Coordinates.
It does work with Rhino-generated *.3dm files under certain, rather specific conditions which are not very intuitive to the novice Rhino user (which I most certainly am). I have a web page on using Rhino in combination with 3dm2sculpt which I intend to maintain and update regularly.


'''Warning''' : this Program is new and needs more testing, make sure to use the Preview in the Upload Dialog.
[http://starling.us/rhino Designing in Rhino for Second Life]


===Who did it ?===
Thanks so very much to Cindy Crabgrass and associates for their fine work.
Cindy Crabgrass with a lot of help from Michael Gibson, author of [http://moi3d.com/ MoI (Moment of Inspiration) ]


Questions ? Comments ? Did it work or Crash ?
Hope this helps. {{User|Aplonis Ember}}

Latest revision as of 20:23, 22 July 2011

3dm2sculpt

Converter for .3dm Files from MoI (or Rhino, see 'Limits' and 'discussion') to Sculpt Map (.TGA)

How to use ?

Copy the 3dm2sculpt.exe File to the Folder where you save your .3dm Files.

Drag and Drop a .3dm File on 3dm2sculpt.exe.

If it worked, you will find a new .tga File in the same Folder.

Note : if a File of the same Name exists, it will be overwritten.

Alternative : use the command Line like "3dm2sculpt mycuteobject.3dm"

Where to Download ?

Mod Version: (if it doesn't work, you may need to install this)

Old Version:

Updated :

  • Normals should be OK now  :)
  • TGA size changed from 64x64 to 128x128
  • Object is now centered correctly
  • Multiple Objects are exported as numbered .TGA Files
  • Fixed broken File, this Time as .ZIP
  • Output Image flipped horizontally

Limits

The Object needs perfect UV Coordinates. Each surface of an object will be output in it's own file. The user will have to manually stitch multi-surface objects together with a image editing application.

Warning : this Program is new and needs more testing, make sure to use the Preview in the Upload Dialog.

Who did it ?

Cindy Crabgrass started it with a lot of help from Michael Gibson, author of MoI (Moment of Inspiration) and then Strife Onizuka took the provided source and embellished it.

Questions ? Comments ? Did it work or Crash ?

Works with Rhino

It does work with Rhino-generated *.3dm files under certain, rather specific conditions which are not very intuitive to the novice Rhino user (which I most certainly am). I have a web page on using Rhino in combination with 3dm2sculpt which I intend to maintain and update regularly.

Designing in Rhino for Second Life

Thanks so very much to Cindy Crabgrass and associates for their fine work.

Hope this helps. Aplonis Ember