3dm2sculpt
3dm2sculpt
Converter for .3dm Files from MoI (or Rhino, see 'Limits' and 'discussion') to Sculpt Map (.TGA)
How to use ?
Copy the 3dm2sculpt.exe File to the Folder where you save your .3dm Files.
Drag and Drop a .3dm File on 3dm2sculpt.exe.
If it worked, you will find a new .tga File in the same Folder.
Note : if a File of the same Name exists, it will be overwritten.
Alternative : use the command Line like "3dm2sculpt mycuteobject.3dm"
Where to Download ?
Mod Version: (if it doesn't work, you may need to install this)
- here (128x128) (Hosted by Darien Caldwell)
- here (64x64) (Link unavailable)
- here (32x32) (Link unavailable)
Old Version:
Updated :
- Normals should be OK now :)
- TGA size changed from 64x64 to 128x128
- Object is now centered correctly
- Multiple Objects are exported as numbered .TGA Files
- Fixed broken File, this Time as .ZIP
- Output Image flipped horizontally
Limits
The Object needs perfect UV Coordinates. Each surface of an object will be output in it's own file. The user will have to manually stitch multi-surface objects together with a image editing application.
Warning : this Program is new and needs more testing, make sure to use the Preview in the Upload Dialog.
Who did it ?
Cindy Crabgrass started it with a lot of help from Michael Gibson, author of MoI (Moment of Inspiration) and then Strife Onizuka took the provided source and embellished it.
Questions ? Comments ? Did it work or Crash ?
Works with Rhino
It does work with Rhino-generated *.3dm files under certain, rather specific conditions which are not very intuitive to the novice Rhino user (which I most certainly am). I have a web page on using Rhino in combination with 3dm2sculpt which I intend to maintain and update regularly.
Designing in Rhino for Second Life
Thanks so very much to Cindy Crabgrass and associates for their fine work.
Hope this helps. Aplonis Ember