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Advertising in Second Life
{{Help|Community=*}}


==Introduction==
== Introduction ==
Linden Lab does not provide any advertising capabilities other than our Search listings in Second Life. In general, it's important to understand that Linden Lab views Second Life as a platform and focuses its efforts on development and improvements of the platform.  We do not create content or services within Second Life. 


Here are some suggestions of ways to use Second Life as an advertising medium.
It's important to understand that Linden Lab views Second Life as a platform and focuses its efforts on development and improvements of the platform. Exceptions like the [[LDPW|Linden Department of Public Works]] aside, we generally don't create content or services within Second Life.


==Second Life to drive blog coverage.==
This page contains suggestions of ways to use Second Life as an advertising medium, unofficially contributed to by Residents like you. {{TOCright}}
One way to advertise is by simply creating a presence in Second Life and publicizing it.  Many Second Life Residents are active in blogs and other internet activities.  Many companies have found their activities in Second Life generate significant mentions in web and blog postings.  Images in Flickr and videos involving Second Life on YouTube are additional ways to activate buzz from Second Life.  Examples are American Apparel [http://www.google.com/search?client=safari&rls=en&q=%22american+apparel%22+%22second+life%22&ie=UTF-8&oe=UTF-8 108K Google hits] and Addidas (87K impressions from their Second Life presence).


==Presence in Second Life==
== Advertising approaches in SL ==
Some companies have found success with an ongoing presence in Second Life and driving visitors though related or unrelated events - technical talks (Intel), or concerts, for example.  The key, as with a web site, is to provide fresh content that gives Residents a reason to visit and interact with you.  Others have created places with activities to engage residents (Vodaphone and Weather Channel).  As with real world properties (whether web or physical), to be successful you'll need to promote your presence and activity to the Second Life community through group notices, event notices, articles and ads in Second Life related periodicals, or any other means appropriate.


==Active advertising in Second Life==
{{TOCright}}
The most difficult, but probably the most rewarding in the long term, is to create an active presence in Second Life that drives the message or experience you are trying to promote for your product or brand.  If it's a product, you can script ways for people to interact with the Second Life version of the product.  For example, while avatars don't need to eat or drink, if your product was a soft drink, you could provide a script that had people laugh and dance around whenever they took a 'virtual' drink.  You could also provide a hat with your logo which people could give to others, creating viral distribution of your brand.  The hat could be scripted so giving it to someone opened a website or a Second Life notecard with more information about the product, or a coupon for a discount on the product. 
=== Blog coverage ===


==Distributed Advertising in Second Life==
One way to advertise is by simply creating a presence in Second Life and publicizing it. Many Second Life Residents are active in [http://www.google.com/search?q=second+life+blog blogs] and other Internet activities. Many companies have found their activities in Second Life generate significant mentions in web and blog postings.  
There are many popular venues in Second Life, from malls to clubs.  Many of them will put up posters or kiosks that can distribute information, links, objects, or provide teleports to the sponsoring location, for a small fee.


==Advertising networks in Second Life==
[[List_of_all_Second_Life_Groups_on_Flickr.com|Flickr]] images and [http://youtube.com YouTube] videos are additional ways to activate buzz from Second Life.
There are a number of businesses that have built distributed advertising systems in Second Life, so you can pay by location and time to have your ad displayed. Some of the systems are limited to images, while others enable some level of interaction with content (link to a website, teleport to a location, a notecard with additional information and links).  You'll find some of them listed in the [http://secondlifegrid.net/solution_providers/listings.php?category=ToolDeveloper Tools] section of the Solution Provider Directory on the [http://secondlifegrid.net Second Life Grid] website.


==Person-to-person advertising==
=== Presence in Second Life ===
One company has been very successful in using avatars as a promotional vehicle.  Their avatars engage people in conversation and offer links to websites, coupons, or other direct follow-up actions.  Their per-lead cost has been comparable or lower than other media, and the quality of leads has been very high. [http://www.virtualworldsnews.com/2007/08/order-of-the-ph.html Imax] was successful with this approach.


==6) Media in Second Life==
Some companies have found success with an ongoing presence in Second Life and driving visitors though related or unrelated events — for example, technical talks (like Intel) or concerts. The key, as with a website, is to provide fresh content that gives Residents a reason to visit and interact with you. Others have created places with activities to engage Residents (like Vodaphone and Weather Channel).
Every parcel in Second Life can incorporate an audio and video stream.  You can simply publish a streaming URL for audio or video and any land owner can add your URL to their land to enable the stream. You will need to provide them with a reason to do that - good content, or payment, as well as publicizing your stream so residents konw about it.  In addition, there are radio and tv stations in Second Life which provide streaming broadcasts. These streams can incorporate advertising, as radio and tv do in real life.


==Articles about advertising in Second Life==
As with other properties (whether web or real-world), to be successful you'll need to promote your presence and activity to the Second Life community through group notices, event notices, articles and ads in Second Life related periodicals, or any other means appropriate.
 
=== Advertising networks in Second Life ===
 
There are a [[Advertising Networks|number of businesses that have built distributed advertising systems]] in Second Life, so you can pay by location and time to have your ad displayed. Some of the systems offer pay-per-click payments instead of time.
 
=== Active advertising in Second Life ===
 
The most difficult, but probably the most rewarding in the long-term, is to create an active presence in Second Life that drives the message or experience you're trying to promote for your product or brand. If it's a product, you can script ways for people to interact with the Second Life version of the product.
 
For example, while avatars don't need to eat or drink, if your product was a soft drink, you could provide a script that had people laugh and dance around whenever they took a "virtual" drink. You could also provide a hat with your logo which people could give to others, creating viral distribution of your brand. The hat could be scripted so giving it to someone opened a website or a Second Life notecard with more information about the product, or a coupon for a discount on the product.
 
{{KBtip|Keep in mind that advertising-focused items with practical usefulness are more effective in the long-term than "made you smile once, then got boring"-type novelties.}}
 
=== Pure traffic generation tools in Second Life ===
 
Sometimes the best way to advertise your brand is to simply bring people to your land and get them to experience what you have to offer once they get there. There are a number of traffic tools providers in Second Life such as the [http://www.goldtokens.net/ Goldtokens.net] gaming network that bring visitors to your land in order to experience fun gaming content. The theory goes that it's much easier to do marketing to people while on land you own than on someone else's land.
 
=== Distributed advertising in Second Life ===
 
There are many popular venues in Second Life, from malls to clubs. Many of them will put up posters or kiosks that can distribute information, links, objects, or provide teleports to the sponsoring location for a small fee.
 
=== Person-to-person advertising ===
 
Several companies has been very successful in using avatars as a promotional vehicle. Avatars engage people in conversation and offer links to websites, coupons, or other direct followup actions. Some companies offer camping solutions at a per-lead cost.
 
It has been comparable or lower in cost than other media. {{red|source?}} The quality of leads is questionable as the effectiveness of using static camping chairs as the primary driver for Residents provides only small amounts of Linden Dollars (L$) as the draw for participation. [http://www.virtualworldsnews.com/2007/08/order-of-the-ph.html Imax] was reportedly successful with this approach.
 
An expanded form of person-to-person advertising can take the form of brand personification, whereas brand icons or personalities are realized in Second Life for engagement with Residents. An example of this would be [http://theslagency.com/casestudies/Case%20Study%20-%20Nesquik.pdf Nestle Nesquik], where the Nesquik Bunny Avatar entered Second Life and attended a variety of events.
 
=== Media in Second Life ===
 
Every parcel in Second Life can incorporate media, including [[Shared Media]] audio and video streams.
 
You will need a reason to do that — good content, or payment, as well as publicizing your stream so Residents know about it. In addition, there are radio and TV stations in Second Life which provide streaming broadcasts. These streams can incorporate advertising, as radio and TV do in real life.
 
== Links ==
===Articles about advertising in Second Life===
*[http://www.second-website.com/advertising-in-second-life-top-articles/ Collection of top articles on advertising in Second Life]
*[http://secondthoughts.typepad.com/second_thoughts/2006/10/advertising_in_.html Advertising in Second Life]
*[http://secondthoughts.typepad.com/second_thoughts/2006/10/advertising_in_.html Advertising in Second Life]
*[http://www.clickz.com/showPage.html?page=3503316 In 'Second Life,' a Virtual Ad Agency Arises]
*[http://www.clickz.com/showPage.html?page=3503316 In 'Second Life,' a Virtual Ad Agency Arises]
*While not exactly about advertising, this article has some ideas about advertising in Second Life:
*While not exactly about advertising, this article has some ideas about advertising in Second Life:
[http://secondthoughts.typepad.com/second_thoughts/2006/10/dos_and_donts_f.html Advertising Dos and Don'ts]
[http://secondthoughts.typepad.com/second_thoughts/2006/10/dos_and_donts_f.html Advertising Dos and Don'ts]
*[http://www.technorati.com/search/headcount?from=http://nwn.blogs.com&sub=searchlet A listing of Resident taffic to commercial properties (Tateru's Mixed Reality Headcount]


==Advertising networks in Second Life==
===Advertising networks in Second Life===
These are links to companies with ad networks in Second Life.
 
*[http://www.vedrashko.com/advertising/2006/02/second-life-advertising-networks-and_14.html Second Life advertising networks listing]
These are links to companies with ad networks in Second Life. Some of these are listed in the [http://secondlife.com/solution_providers/listings.php?category=ToolDeveloper Tools directory] on the Second Life Grid website.
* [http://secondlife.com/community/classifieds.php Search in SLClassifieds under Services]
 
* [http://www.sl-investors-bank.com/mainostaulu.php Mainostaulu Network]
* [http://www.secondads.com/ Second Ads™ - pay per click advertising in virtual world with strong click fraud protection ensuring you only pay for real interest in your advert] - By far the '''largest Advertising Network in Second Life'''
* [http://www.my-slads.com/ My SLAds]
* [https://www.gridads.co Gridads] - Grid wide advertising '''pay per click advertising network in Second Life.'''
* [http://www.slbiz2life.com/ SL Business Directory - A lot of second life advertising services, including free ones]: guaranteed visitors, picks booster, Second Life search analysis tools. '''Free categorized listing of SL businesses, a largest one at the moment'''
* [http://www.magik-ads.com/ Magik-Ads.com - Grid Wide Advertising] - '''Advertise your service in Second Life.'''
* [http://www.subscribeomatic.com/ Subscribeomatic]
* [http://www.subscribeomatic.com/ Subscribeomatic]
* [http://theslagency.com/second-life-advertising.html The SL Agency]
 
* [http://www.slcontextads.co.uk/ SLContext Ads]
===In-World Media and Publication, Magazines===
* [http://www.kultivatemagazine.com Kultivate Magazine (formerly Windlight Magazine)]
* [http://www.slenquirer.com The SL Enquirer]
* [http://www.slbestplace.com  Second Life Locations Directory SL BEST PLACE]
* [http://www.sluncover.com Uncover Magazine]
* [http://www.role-magazine.com Role Magazine]
* [http://www.thebosl.com The Best of SL Magazine]
* [http://www.secondstyle.com Second Style Magazine]
* [http://avenuemagazine.blogspot.com Avenue Magazine]
* [http://reigningrealmsmonthly.webs.com Reigning Realms Monthly (Free Roleplaying Magazine)]
* [http://www.glance-international.com GLANCE Magazine]
* [http://www.inovaremagazine.tk/ iNOVARE Magazine]


==See also==
==See also==
*[[Second_Life_Radio_%26_TV| Second Life Radion & TV]
* [[Advertising Networks]]
* [http://www.technorati.com/search/headcount?from=http://nwn.blogs.com&sub=searchlet A listing of resident traffic to commercial properties (Tateru's Mixed Reality Headcount]
* [[Marketing Your Products In Second Life]]
*[https://wiki.secondlife.com/wiki/Marketing_Your_Products_In_Second_Life Marketing your products in Second Life]
* [[Second Life Radio & TV]]
 
[[Category: Marketing]]

Latest revision as of 16:46, 15 December 2022

Introduction

It's important to understand that Linden Lab views Second Life as a platform and focuses its efforts on development and improvements of the platform. Exceptions like the Linden Department of Public Works aside, we generally don't create content or services within Second Life.

This page contains suggestions of ways to use Second Life as an advertising medium, unofficially contributed to by Residents like you.

Advertising approaches in SL

Blog coverage

One way to advertise is by simply creating a presence in Second Life and publicizing it. Many Second Life Residents are active in blogs and other Internet activities. Many companies have found their activities in Second Life generate significant mentions in web and blog postings.

Flickr images and YouTube videos are additional ways to activate buzz from Second Life.

Presence in Second Life

Some companies have found success with an ongoing presence in Second Life and driving visitors though related or unrelated events — for example, technical talks (like Intel) or concerts. The key, as with a website, is to provide fresh content that gives Residents a reason to visit and interact with you. Others have created places with activities to engage Residents (like Vodaphone and Weather Channel).

As with other properties (whether web or real-world), to be successful you'll need to promote your presence and activity to the Second Life community through group notices, event notices, articles and ads in Second Life related periodicals, or any other means appropriate.

Advertising networks in Second Life

There are a number of businesses that have built distributed advertising systems in Second Life, so you can pay by location and time to have your ad displayed. Some of the systems offer pay-per-click payments instead of time.

Active advertising in Second Life

The most difficult, but probably the most rewarding in the long-term, is to create an active presence in Second Life that drives the message or experience you're trying to promote for your product or brand. If it's a product, you can script ways for people to interact with the Second Life version of the product.

For example, while avatars don't need to eat or drink, if your product was a soft drink, you could provide a script that had people laugh and dance around whenever they took a "virtual" drink. You could also provide a hat with your logo which people could give to others, creating viral distribution of your brand. The hat could be scripted so giving it to someone opened a website or a Second Life notecard with more information about the product, or a coupon for a discount on the product.

KBtip2.png Tip: Keep in mind that advertising-focused items with practical usefulness are more effective in the long-term than "made you smile once, then got boring"-type novelties.

Pure traffic generation tools in Second Life

Sometimes the best way to advertise your brand is to simply bring people to your land and get them to experience what you have to offer once they get there. There are a number of traffic tools providers in Second Life such as the Goldtokens.net gaming network that bring visitors to your land in order to experience fun gaming content. The theory goes that it's much easier to do marketing to people while on land you own than on someone else's land.

Distributed advertising in Second Life

There are many popular venues in Second Life, from malls to clubs. Many of them will put up posters or kiosks that can distribute information, links, objects, or provide teleports to the sponsoring location for a small fee.

Person-to-person advertising

Several companies has been very successful in using avatars as a promotional vehicle. Avatars engage people in conversation and offer links to websites, coupons, or other direct followup actions. Some companies offer camping solutions at a per-lead cost.

It has been comparable or lower in cost than other media. source? The quality of leads is questionable as the effectiveness of using static camping chairs as the primary driver for Residents provides only small amounts of Linden Dollars (L$) as the draw for participation. Imax was reportedly successful with this approach.

An expanded form of person-to-person advertising can take the form of brand personification, whereas brand icons or personalities are realized in Second Life for engagement with Residents. An example of this would be Nestle Nesquik, where the Nesquik Bunny Avatar entered Second Life and attended a variety of events.

Media in Second Life

Every parcel in Second Life can incorporate media, including Shared Media audio and video streams.

You will need a reason to do that — good content, or payment, as well as publicizing your stream so Residents know about it. In addition, there are radio and TV stations in Second Life which provide streaming broadcasts. These streams can incorporate advertising, as radio and TV do in real life.

Links

Articles about advertising in Second Life

Advertising Dos and Don'ts

Advertising networks in Second Life

These are links to companies with ad networks in Second Life. Some of these are listed in the Tools directory on the Second Life Grid website.

In-World Media and Publication, Magazines

See also