Difference between revisions of "Mesh/Texturing a mesh"

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(Created page with '{{Navbox/Mesh}} '''Texturing a Mesh:''' *NOTE: We do not yet have the capability to auto-associate the correct textures with the mesh faces, so you'll have to upload textures an...')
 
 
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{{Navbox/Mesh}}
{{Navbox/Mesh|basics}}
'''Texturing a Mesh:'''
 
Second Life does not currently have the capability to automatically associate the correct textures with mesh faces.  In order to properly texture a mesh object:
 
# [[Mesh/Rezzing a mesh|Rez]] a mesh object inworld.
# Upload the textures you wish to use.  If you selected '''Upload Textures''' when you uploaded the mesh model, the textures are already in your Inventory in the Textures folder.
# Drag the textures from your inventory onto the appropriate parts of the mesh object.


*NOTE: We do not yet have the capability to auto-associate the correct textures with the mesh faces, so you'll have to upload textures and drag and drop them onto the appropriate portions of the mesh.
* Upload a texture into your inventory (File -> Upload -> Image)
* Drag the texture from your inventory onto the appropriate part of your mesh that uses that texture. It should appear correctly with the right UVs, etc...


[[Category:Mesh]]
[[Category:Mesh]]

Latest revision as of 06:28, 23 June 2011


Second Life does not currently have the capability to automatically associate the correct textures with mesh faces. In order to properly texture a mesh object:

  1. Rez a mesh object inworld.
  2. Upload the textures you wish to use. If you selected Upload Textures when you uploaded the mesh model, the textures are already in your Inventory in the Textures folder.
  3. Drag the textures from your inventory onto the appropriate parts of the mesh object.