Difference between revisions of "Template:LSL Constants Inventory"

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(Fix broken link to explain meaning of INVENTORY_SETTING: It's for the sky/environment)
 
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{{{!}} {{Prettytable}}
{{{!}}
! '''Flag'''
{{!}}- valign="top"
! '''Value'''
{{!}}
{{{!}} {{Prettytable|style=margin-top:0;}}
{{!}}-{{Hl2}}
! colspan="2" {{!}}'''Flag'''
! '''Inventory Type'''
! '''Inventory Type'''
{{!}}-
{{!}}-
{{!}} {{LSLG|INVENTORY_NONE}} <br/> {{LSLG|INVENTORY_ALL}}
{{!}} {{LSL Const|INVENTORY_NONE|integer|-1|c=Item does not exist.}}
{{!}} -1
{{!}} rowspan="2" {{!}} {{#var:value}}
{{!}} Item does not exist.<br/>Any inventory type.
{{!}} {{#var:comment}}
{{!}}-
{{!}}-
{{!}} {{LSLG|INVENTORY_TEXTURE}}
{{!}} {{LSL Const|INVENTORY_ALL|integer|-1|c=Any inventory type.}}
{{!}} 0
{{!}} {{#var:comment}}
{{!}} {{LSLG|texture}}
{{!}}-
{{!}}-
{{!}} {{LSLG|INVENTORY_SOUND}}
{{!}} {{LSL Const|INVENTORY_TEXTURE|integer|0|c=texture}}
{{!}} 1
{{!}} {{#var:value}}
{{!}} {{LSLG|sound}}
{{!}} [[texture]]
{{!}}-
{{!}}-
{{!}} {{LSLG|INVENTORY_LANDMARK}}
{{!}} {{LSL Const|INVENTORY_SOUND|integer|1|c=sound}}
{{!}} 3
{{!}} {{#var:value}}
{{!}} {{LSLG|landmark}}
{{!}} [[sound]]
{{!}}-
{{!}}-
{{!}} {{LSLG|INVENTORY_CLOTHING}}
{{!}} {{LSL Const|INVENTORY_LANDMARK|integer|3|c=landmark}}
{{!}} 5
{{!}} {{#var:value}}
{{!}} {{LSLG|clothing}}
{{!}} [[landmark]]
{{!}}-
{{!}}-
{{!}} {{LSLG|INVENTORY_OBJECT}}
{{!}} {{LSL Const|INVENTORY_CLOTHING|integer|5|c=clothing}}
{{!}} 6
{{!}} {{#var:value}}
{{!}} {{LSLG|object}}
{{!}} [[clothing]]
{{!}}-
{{!}}-
{{!}} {{LSLG|INVENTORY_NOTECARD}}
{{!}} {{LSL Const|INVENTORY_OBJECT|integer|6|c=object}}
{{!}} 7
{{!}} {{#var:value}}
{{!}} {{LSLG|notecard}}
{{!}} [[object]]
{{!}}}
{{!}}
{{{!}} {{Prettytable|style=margin-top:0;}}
{{!}}-{{Hl2}}
! colspan="2" {{!}}'''Flag'''
! '''Inventory Type'''
{{!}}-
{{!}} {{LSL Const|INVENTORY_NOTECARD|integer|7|c=notecard}}
{{!}} {{#var:value}}
{{!}} [[notecard]]
{{!}}-
{{!}} {{LSL Const|INVENTORY_SCRIPT|integer|10|c=script}}
{{!}} {{#var:value}}
{{!}} [[script]]
{{!}}-
{{!}} {{LSL Const|INVENTORY_BODYPART|integer|13|c=body part}}
{{!}} {{#var:value}}
{{!}} [[body part]]
{{!}}-
{{!}}-
{{!}} {{LSLG|INVENTORY_SCRIPT}}
{{!}} {{LSL Const|INVENTORY_ANIMATION|integer|20|c=animation}}
{{!}} 10
{{!}} {{#var:value}}
{{!}} {{LSLG|script}}
{{!}} [[animation]]
{{!}}-
{{!}}-
{{!}} {{LSLG|INVENTORY_BODYPART}}
{{!}} {{LSL Const|INVENTORY_GESTURE|integer|21|c=gesture}}
{{!}} 13
{{!}} {{#var:value}}
{{!}} {{LSLG|body part}}
{{!}} [[gesture]]
{{!}}-
{{!}}-
{{!}} {{LSLG|INVENTORY_ANIMATION}}
{{!}} {{LSL Const|INVENTORY_SETTING|integer|56|c=setting}}
{{!}} 20
{{!}} {{#var:value}}
{{!}} {{LSLG|animation}}
{{!}} [[Environmental_Enhancement_Project|setting]]
{{!}}-
{{!}}-
{{!}} {{LSLG|INVENTORY_GESTURE}}
{{!}} {{LSL Const|INVENTORY_MATERIAL|integer|57|c=render_material}}
{{!}} 21
{{!}} {{#var:value}}
{{!}} {{LSLG|gesture}}
{{!}} [[PBR_Materials|material]]
{{!}}}
{{!}}}
{{!}}}

Latest revision as of 16:27, 23 March 2023