Difference between revisions of "User:Tyken Hightower"
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= Look! A User Page! = | |||
This is a page where much will be talked about. Most notably, I will talk about the following: | This is a page where much will be talked about. Most notably, I will talk about the following: | ||
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Other non-stuff and non-things-related subjects may also appear from time to time. | Other non-stuff and non-things-related subjects may also appear from time to time. | ||
= Scripts and Such = | |||
<b>[[User:Tyken_Hightower/Slerping|Sort-of Slerp]]:</b> I'm not sure how spherical linear interpolation is actually supposed to work, but the functions I've seen around do some things I don't like. I see some that don't move with constant angular velocity, which is something I want, at least in my applications. So here's an implementation of that, along with a generic function to rotate 'upright', or without roll. This is a fully-working example that you can drop into a plywood box and observe. |
Revision as of 17:38, 18 October 2008
Look! A User Page!
This is a page where much will be talked about. Most notably, I will talk about the following:
- Stuff
- Things
Other non-stuff and non-things-related subjects may also appear from time to time.
Scripts and Such
Sort-of Slerp: I'm not sure how spherical linear interpolation is actually supposed to work, but the functions I've seen around do some things I don't like. I see some that don't move with constant angular velocity, which is something I want, at least in my applications. So here's an implementation of that, along with a generic function to rotate 'upright', or without roll. This is a fully-working example that you can drop into a plywood box and observe.