Difference between revisions of "User:Nyx Linden/Mesh Office Hours Agenda Archive"
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===Archived Agenda notes for the Mesh Project Office Hour=== | ===Archived Agenda notes for the Mesh Project Office Hour=== | ||
== January 10, 2011 == | |||
# CTS-395 objects with physics but no rendering, and similar phenomena. | |||
# What is "Error threshold" setting for LOD generator in upload wizard? | |||
# Can we have documentation of recent physics cost changes? | |||
# Origin/Pivot and LOD mesh spatial registration (CTS-297): are any changes anticipated before release? | |||
# How will Second Life keep the attraction of easy in-world building, when mesh will require experience with external expensive and complicated programs? - From Suite Sella | |||
# How will Second Life filter stolen meshes from external sources such as torrents and avoid a flood of stolen content into SL, destroying many creators businesses and will to carry on creating? - From Suite Sella | |||
# What is the official status of mesh import? When will it be released onto the main grid? | |||
# Mesh Pilot Release" for the main grid on some pilot regions | |||
# Your topic here! | |||
# Update on the Mesh Status (Has it been cancelled? If not, when is the Release?) | |||
# When will we see the new upload wizzard ? | |||
# what features are still missing before public release ? (Where are we right now) ? | |||
# Left shoe is rigged to left foot. Check "Mirror" in-world. Will you get right shoe rigged to right foot? | |||
# Does joint offsets recognize joint rotations? | |||
# news about "upload costs" ? | |||
#How will vehicles work in mesh...as long as we keep physics, itself, under 32? | |||
== December 20, 2010 == | == December 20, 2010 == |
Revision as of 10:13, 14 January 2011
Archived Agenda notes for the Mesh Project Office Hour
January 10, 2011
- CTS-395 objects with physics but no rendering, and similar phenomena.
- What is "Error threshold" setting for LOD generator in upload wizard?
- Can we have documentation of recent physics cost changes?
- Origin/Pivot and LOD mesh spatial registration (CTS-297): are any changes anticipated before release?
- How will Second Life keep the attraction of easy in-world building, when mesh will require experience with external expensive and complicated programs? - From Suite Sella
- How will Second Life filter stolen meshes from external sources such as torrents and avoid a flood of stolen content into SL, destroying many creators businesses and will to carry on creating? - From Suite Sella
- What is the official status of mesh import? When will it be released onto the main grid?
- Mesh Pilot Release" for the main grid on some pilot regions
- Your topic here!
- Update on the Mesh Status (Has it been cancelled? If not, when is the Release?)
- When will we see the new upload wizzard ?
- what features are still missing before public release ? (Where are we right now) ?
- Left shoe is rigged to left foot. Check "Mirror" in-world. Will you get right shoe rigged to right foot?
- Does joint offsets recognize joint rotations?
- news about "upload costs" ?
- How will vehicles work in mesh...as long as we keep physics, itself, under 32?
December 20, 2010
- -Is it possible to make a checkbox for single or doublesided render of polys (Marcthur)
- -I have a 0.7 prim mesh, when I scale that below 0.2m it becomes 0.1 prim, any logic figures for that? At 64m it still is 0.7prim (Marcthur)
- -can you explain what ARC is. By making mesh clothes I wanna keep things clean and smooth (Marcthur)
- -My imported avatar (with weighted skin and joint pos) is hovering above ground. Pelvis z-value looks te be translated to feet. (Marcthur)
- -How is development coming along? any soft dates for when mesh may be going live?
- -Scripting: Is all the mesh scripting stuff gonna be in the primitiveparamaters functions? is there a list of what they will be yet?
- -Missing Mesh - any progress on CTS-395?
- -Is some team at LL constantly updating the JIRA UI? If so, please make them stop, I can never find what I'm looking for, and their time could be spent working on things more important (like.... helping you guys?).
- -Morph Targets need to at least be open to discussion. Just listen to our ideas already!
- Can we vsee the new streaming cost formula?
- With mesh only being supported in V2, is it possible to have a popup similar to entering a region running a different simulator version? Such as, "This region contains mesh, your viewer version is incapable of displaying some content." I ask because I have met several people who use v 1.x because their friends say V2 sucks, but don't actually know what they are missing and it might drive up V2 adoption and thus mesh usefulness.
December 6, 2010
- Will we have the ability to deform meshes with the body sliders not connected to bones? ie: butt, breast, hip, muscle.
- Will we have the ability to create custom skeletons for animation, or add custom bones to the SL skeleton ie: fingers, toes & tails?
- If you want a parcel on ADITI, see http://blogs.secondlife.com/thread/51153?tstart=0
- What are the top issues and priorities that the mesh team is working on right now?
- Can I (Reed) get a copy of a .dae featuring a scene of objects, including the LOD for each object within the scene (which is compatible w/ SL, of course)?
- Avatar Render cost Tool can we get this adjusted to display mesh correctly?
- Is there any plan to make changes concerning https://jira.secondlife.com/browse/CTS-297, Pivot points and Mesh reistration before reelease?