Difference between revisions of "Mesh/Mesh Debugging"

From Second Life Wiki
Jump to navigation Jump to search
Line 8: Line 8:


===Streaming Weight===
===Streaming Weight===
Develop > Show Info > Show Texture Info
* Enable Develop menu > Show Info > Show Render Info
Select the object in question, and look at bottom right of screen for "Selected Streaming something"
* Select the object in question, and look at bottom right of screen for "Selection Streaming cost"


=== Server Weight ===
=== Server Weight ===

Revision as of 16:44, 13 July 2011

Debugging Capabilities (Caps) issues

is some debug value needed? capture log file and do develop > consoles > capabilities info to debug console.

PE

Prim Equivalence is the greater of streaming weight, physics weight, or simulation weight. See https://wiki.secondlife.com/wiki/Mesh/Prim_equivalence


Streaming Weight

  • Enable Develop menu > Show Info > Show Render Info
  • Select the object in question, and look at bottom right of screen for "Selection Streaming cost"

Server Weight

Physics weight

  • Open Advanced menu > Show Debug Settings and set ShowAdvancedBuilderOptions = TRUE
  • Edit an object
  • Physics weight appears in the edit tools just above the tabs.