Difference between revisions of "Good Building Practices"
Jump to navigation
Jump to search
Line 35: | Line 35: | ||
<div id="box"> | <div id="box"> | ||
<h2 style="background-color: #dbe7e4;"> Animation [[File:InvIcon_Animation.png|20px]] </h2> | <h2 style="background-color: #dbe7e4;"> Animation [[File:InvIcon_Animation.png|20px|right|link=]] </h2> | ||
<div style="padding: 0.5em"> | <div style="padding: 0.5em"> | ||
* '''[[Animation Streamlined]]''' - Make your creations move without dragging Second Life to a crawl! | * '''[[Animation Streamlined]]''' - Make your creations move without dragging Second Life to a crawl! | ||
Line 43: | Line 43: | ||
<div id="box"> | <div id="box"> | ||
<h2 style="background-color: #dbe7e4;"> Mesh [[File:InvIcon_Mesh.png|20px]] </h2> | <h2 style="background-color: #dbe7e4;"> Mesh [[File:InvIcon_Mesh.png|20px|right|link=]] </h2> | ||
<div style="padding: 0.5em"> | <div style="padding: 0.5em"> | ||
* '''[[Mesh and LOD]]''' {{New|expiry=20130104}}- Mesh objects that don't crash your friends' old computer. | * '''[[Mesh and LOD]]''' {{New|expiry=20130104}}- Mesh objects that don't crash your friends' old computer. | ||
Line 53: | Line 53: | ||
<div id="box"> | <div id="box"> | ||
<h2 style="background-color: #dbe7e4;"> Pathfinding [[File:InvIcon_Shoe.png|20px]] </h2> | <h2 style="background-color: #dbe7e4;"> Pathfinding [[File:InvIcon_Shoe.png|20px|right|link=]] </h2> | ||
<div style="padding: 0.5em"> | <div style="padding: 0.5em"> | ||
*'''[[Pathfinding_Overview]]''' - Pathfinding explained. | *'''[[Pathfinding_Overview]]''' - Pathfinding explained. | ||
Line 66: | Line 66: | ||
<div id="box"> | <div id="box"> | ||
<h2 style="background-color: #dbe7e4;"> Physics [[File:InvIcon_Physics.png|20px]] </h2> | <h2 style="background-color: #dbe7e4;"> Physics [[File:InvIcon_Physics.png|20px|right|link=]] </h2> | ||
<div style="padding: 0.5em"> | <div style="padding: 0.5em"> | ||
* '''[[Physics Optimization]]''' - Not everything needs physics, learn how to add the least load necessary to the physics engine. | * '''[[Physics Optimization]]''' - Not everything needs physics, learn how to add the least load necessary to the physics engine. | ||
Line 76: | Line 76: | ||
<div id="box"> | <div id="box"> | ||
<h2 style="background-color: #dbe7e4;"> Scripting [[File:InvIcon_Script.png|20px]] </h2> | <h2 style="background-color: #dbe7e4;"> Scripting [[File:InvIcon_Script.png|20px|right|link=]] </h2> | ||
<div style="padding: 0.5em"> | <div style="padding: 0.5em"> | ||
* '''[[Debugging Tips]]''' - how to work out what your code is doing without a conventional development toolkit | * '''[[Debugging Tips]]''' - how to work out what your code is doing without a conventional development toolkit | ||
Line 95: | Line 95: | ||
<div id="box"> | <div id="box"> | ||
<h2 style="background-color: #dbe7e4;"> Sound [[File:InvIcon_Sound.png|20px]] </h2> | <h2 style="background-color: #dbe7e4;"> Sound [[File:InvIcon_Sound.png|20px|right|link=]] </h2> | ||
<div style="padding: 0.5em"> | <div style="padding: 0.5em"> | ||
* '''[[Environment_Sounds|Environment Sounds]]''' | * '''[[Environment_Sounds|Environment Sounds]]''' | ||
Line 104: | Line 104: | ||
<div id="box"> | <div id="box"> | ||
<h2 style="background-color: #dbe7e4;"> Sculpted Prims [[File:SL-Sculpty-Sphere-RGB-128x.png|20px]] </h2> | <h2 style="background-color: #dbe7e4;"> Sculpted Prims [[File:SL-Sculpty-Sphere-RGB-128x.png|20px|right|link=]] </h2> | ||
<div style="padding: 0.5em"> | <div style="padding: 0.5em"> | ||
*'''[[Sculpted Prim Usage]]''' - What you need to know about how sculpted prims effect Second Life. | *'''[[Sculpted Prim Usage]]''' - What you need to know about how sculpted prims effect Second Life. | ||
Line 112: | Line 112: | ||
<div id="box"> | <div id="box"> | ||
<h2 style="background-color: #dbe7e4;"> Textures [[File:InvIcon_Texture.png|20px]] </h2> | <h2 style="background-color: #dbe7e4;"> Textures [[File:InvIcon_Texture.png|20px|right|link=]] </h2> | ||
<div style="padding: 0.5em"> | <div style="padding: 0.5em"> | ||
* '''[[Texture Usage]]''' - What size to use, and what to avoid. | * '''[[Texture Usage]]''' - What size to use, and what to avoid. |
Revision as of 16:27, 4 December 2012
This guide is a collection of officially verified building practices for moderate to advanced creators that result in efficient, high performance creations in Second Life. If you are new to building in Second Life, please check out the Knowledge Base.
Featured Article
|
News & UpdatesNew articles Coming soon
|
Animation
Mesh
Pathfinding
Physics
|
Scripting
Sculpted Prims
Textures
|
Resident contributions awaiting official approval
If you'd like to contribute some of your own best practices for efficient content creation, please link to them in this section so that Linden Lab subject matter experts can verify them before they are added to the official guide.