Difference between revisions of "User:Octavio LeShelle"
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== Mobile agent-assisted virtual modeling for augmented reality == | == Mobile agent-assisted virtual modeling for augmented reality == | ||
The on Google Code hosted Project STALEMATE KBSDE Extension[http://code.google.com/p/stalemate-kbsde-extension/] includes investigation of requirements for a Second Life viewer (Lumiya) being integrated with Firefox/Chrome under Android. The goal is to develop a mobile client environment for distributed, intelligent avatar-assisted virtual modeling of augmented-reality applications supported by Web mining and data warehousing. | The on Google Code hosted Project STALEMATE KBSDE Extension[http://code.google.com/p/stalemate-kbsde-extension/] includes investigation of requirements for a Second Life viewer (Lumiya[http://www.lumiyaviewer.com/]) being integrated with Mozilla Firefox[http://www.mozilla.org/en-US/firefox/mobile/platforms/]/Google Chrome[https://www.google.com/intl/en/chrome/browser/mobile/android.html] under Android[http://developer.android.com/index.html] . The goal is to develop a mobile client environment for distributed, intelligent avatar-assisted virtual modeling of augmented-reality applications supported by Web mining and data warehousing. | ||
== Second Life according to Augmented Reality Gaming == | == Second Life according to Augmented Reality Gaming == |
Revision as of 13:58, 6 February 2013
STALEMATE Second Life
STALEMATE[1] focuses on in-world rapid application development environments for virtual modeling and avatar intelligence for mobile augmented-reality gaming in support of decisions in the investment markets.
All free software delivered permits copying, modification and transfer under the terms of the GNU General Public License v3.0[2] or the GNU lesser General Public License v3.0[3].
Second Life and virtual time travel: Feasibility considerations for augmented-reality gaming decision support
In evaluating Second Life as a viable immersive, decision-support platform for augmented reality applications, the focus lies on the requirement of context switching (teleporting) seamlessly between past, present and future/potential scenarios or simulated worlds. While offering a stress test, a case is made for its usability for virtual time travel.
To circumvent global grid-level implementation aspects for the moment, a local viewer approach from an intelligent avatar perspective employs a semi-transparent, geodesic dome-shaped, time-travel vehicle. From inside this vehicle the avatar ultimately projects a (prototyped) simulation model of the world in question (quasi-)panoramically onto the interior wall.
Earlier incorporation of the geodesic dome with (physical) time travel include a Mojave Desert landmark[4] and Disney's Epcot Theme Park's Spaceship Earth[5] inspired by Buckminster Fuller. A Lego version of the idea has also been tested on ROBLOX[6]. The form also lends itself naturally in conjunction with from planetaria derived surround projection technologies as IMAX (3D).
Salient features inherent in the general approach include:
- reassessed human-computer interaction by uploading knowledge-based models to the avatar for user decision support in collaborative or educational settings
- the prospect of using the virtual world as an agile, knowledge-based, model-driven, simulation-directed development environment for virtual worlds and generated applications
Mobile agent-assisted virtual modeling for augmented reality
The on Google Code hosted Project STALEMATE KBSDE Extension[7] includes investigation of requirements for a Second Life viewer (Lumiya[8]) being integrated with Mozilla Firefox[9]/Google Chrome[10] under Android[11] . The goal is to develop a mobile client environment for distributed, intelligent avatar-assisted virtual modeling of augmented-reality applications supported by Web mining and data warehousing.
Second Life according to Augmented Reality Gaming
[This is intended as a proposed alternative ontology/taxonomy of Second Life to exploit the potential target applications offered by augmented reality gaming.]
* Featured Events[12] * Editors' Picks[13] * Popular Places[14] * Photogenic Spots[15] * Chat Hot Spots[16] * Adults Only[17]
- Simulation
* General
+ Adult Arts & Culture[18] + Adult Clubs & Entertainment[19] + Adult Fashions & Commerce[20] + Art[21] + Bars & Pubs[22] + Beaches[23] + Business[24] + Castles & Ruins + Discussions & Communities[25] + Fashion & Style[26] - Animations[27] - Shoes[28] - Hair[29] - Jewelry[30] - Tattoos & Accessories[31] - Clothing[32] - Skins & Shapes[33] - Gadgets[34] + Help & How To[35] - Newcomer Friendly Spots[36] - Adult Newcomer Friendly[37] - Creator Resources[38] - Sandboxes[39] + Home & Garden[40] - Furnishings & Decor[41] - Gardens & Landscaping[42] - Homes & Buildings[43] + Land & Estates[44] + LGBT Friendly[45] + Linden Realms[46] + Media, Movies & TV[47] + Miscellaneous[48] + Music[49] - Country & Folk[50] - Live Musician Spots[51] - Pop Music[52] - Hip-Hop, R&B & Reggae[53] - Rock & Metal[54] - Electronic & Dance[55] - Indie & Alternative[56] - Jazz & Blues[57] - Cafes & Cabarets[58] - Live DJ Spots[59] - Duran Duran[60] + Pets & Animals[61] + Premium[62] - Premium Gifts[63] - Premium Sandboxes[64] - Wilderness[65] - Racer's Gulch[66] - Premium Flight Zones[67] + Romance[68] - Wedding[69] - Romantic Spots[70] + Second Life Origins[71] + Spirituality & Belief[72] + Underwater[73] + Winter Attractions[74]
* First Life
+ Cosmic[75] + Education and Nonprofits[76] + International[77] - Turkish[78] - Spanish[79] - Russian[80] - Portuguese[81] - Polish[82] - Korean[83] - Japanese[84] - Italian[85] - German[86] - French[87] - Arabic[88] - Other Languages[89] + Memorials[90] + Nature & Parks[91] + Science & Technology[92] + Virtual Tourism (Real Life)[93]
- Gaming[94]
* Action * Adventure + Cyberpunk[95] + Haunted[96] + Strange & Mysterious[97] + Zombies[98] * Strategy * Role-playing Communities[99] + Historical[100] + Pirates[101] + Sci-Fi[102] + Urban/Noir[103] + Vampire[104] + Steampunk[105] + Fantasy[106] * Adult Role-playing Areas[107] * Casual + Rides & Mazes[108] * Racing * Sports & Hobbies[109] + Sailing & Boating[110] + Surfing[111]
Second Life on Steam / Steam in Second Life
[Implications and opportunities inherent in the recent announcement[112] concerning collaboration between Linden Lab and Valve Software with its Steam gaming platform[113] will be discussed here. Second Life has yet to be submitted on Steam for Greenlighting[114], with Linden Lab apparently intending to precede this with the build tool Patterns[115]. Conversely Linden Lab has already introduced Pathfinder Non-Playing Characters[116] in emulation of mainstream gaming platforms such as Steam. The various aspects of (potential) cross-fertilization in this regard are worthy of some consideration.]
Copyright = Copyleft
All material published on this Linden Lab Second Life Wiki user page is subject to the Creative Commons Attribution-Share Alike 3.0 license[117]. The ideas expressed originate from the author alias user Octavio Leshelle[118] or are in the public domain or otherwise free unless referenced as prior art. Proper attribution to the author includes "© <year [span]> S.M. Claassen @ STALEMATE".