Difference between revisions of "Animesh Test"
Jump to navigation
Jump to search
Dan Linden (talk | contribs) |
Dan Linden (talk | contribs) |
||
Line 11: | Line 11: | ||
===Stop / Start animation with LSL=== | ===Stop / Start animation with LSL=== | ||
Test is at secondlife://Aditi/secondlife/Animesh2/7/247/23 | Test is at secondlife://Aditi/secondlife/Animesh2/7/247/23 | ||
* Click the black | * Click the black monolith and choose to start animations from the menu. | ||
* Verify the Animesh model animates. | * Verify the Animesh model animates. | ||
* Click the | * Click the black monolith and choose to stop animations | ||
* Verify the Animesh model stops animating. | * Verify the Animesh model stops animating. | ||
* Click the | * Click the black monolith and choose to start animations. | ||
* Relog. | * Relog. | ||
* Verify the Animesh model is animating. | * Verify the Animesh model is animating. | ||
Line 22: | Line 22: | ||
* Relog. | * Relog. | ||
* Verify the Animesh model is animating when viewed from an adjacent region. | * Verify the Animesh model is animating when viewed from an adjacent region. | ||
* Click the | * Click the black monolith and choose to stop animations | ||
* Verify Animesh model stops animating. | * Verify Animesh model stops animating. | ||
* Click the | * Click the black monolith and choose to start animations. | ||
* Verify Animesh model animates. | * Verify Animesh model animates. | ||
Line 30: | Line 30: | ||
===Non-root prims in an animated object should be able to start and stop animations=== | ===Non-root prims in an animated object should be able to start and stop animations=== | ||
Test is at secondlife://Aditi/secondlife/Animesh2/23/249/23 | Test is at secondlife://Aditi/secondlife/Animesh2/23/249/23 | ||
* Click the black | * Click the black monolith and choose to start animations. | ||
* Verify the Animesh model animates. | * Verify the Animesh model animates. | ||
* Click the black | * Click the black monolith and choose to stop animations | ||
* Verify the Animesh model stops animating. | * Verify the Animesh model stops animating. | ||
Line 38: | Line 38: | ||
===Any animation triggered by any prim can drive any bone in the skeleton=== | ===Any animation triggered by any prim can drive any bone in the skeleton=== | ||
Test is at secondlife://Aditi/secondlife/Animesh2/37/249/23 | Test is at secondlife://Aditi/secondlife/Animesh2/37/249/23 | ||
* Click the black | * Click the black monolith and choose to start animations. | ||
* Verify the Animesh model animates typing and walking at the same time. (He will halt frequently. That's expected) | * Verify the Animesh model animates typing and walking at the same time. (He will halt frequently. That's expected) | ||
* Click the black | * Click the black monolith and choose to stop animations | ||
* Verify the Animesh model stops animating. | * Verify the Animesh model stops animating. | ||
===Animated objects should play only requested animations=== | |||
Test is at secondlife://Aditi/secondlife/Animesh2/37/249/23 | |||
* Enable Develop menu -> Avatar -> Animation info | |||
* Click the black monolith and choose to start animations. | |||
* Verify only 2 animations appear above the Animesh, then disappear, then repeat. |
Revision as of 16:26, 19 March 2018
NOTE: This test supports the new features of the Animesh viewer currently (March 2018) available for testing at Linden_Lab_Official:Alternate_Viewers.
Purpose
Test all functionality of the Animesh viewer.
Test Plan
Stop / Start animation with LSL
Test is at secondlife://Aditi/secondlife/Animesh2/7/247/23
- Click the black monolith and choose to start animations from the menu.
- Verify the Animesh model animates.
- Click the black monolith and choose to stop animations
- Verify the Animesh model stops animating.
- Click the black monolith and choose to start animations.
- Relog.
- Verify the Animesh model is animating.
- Move to an adjacent region
- Verify the Animesh model is still animating.
- Relog.
- Verify the Animesh model is animating when viewed from an adjacent region.
- Click the black monolith and choose to stop animations
- Verify Animesh model stops animating.
- Click the black monolith and choose to start animations.
- Verify Animesh model animates.
Non-root prims in an animated object should be able to start and stop animations
Test is at secondlife://Aditi/secondlife/Animesh2/23/249/23
- Click the black monolith and choose to start animations.
- Verify the Animesh model animates.
- Click the black monolith and choose to stop animations
- Verify the Animesh model stops animating.
Any animation triggered by any prim can drive any bone in the skeleton
Test is at secondlife://Aditi/secondlife/Animesh2/37/249/23
- Click the black monolith and choose to start animations.
- Verify the Animesh model animates typing and walking at the same time. (He will halt frequently. That's expected)
- Click the black monolith and choose to stop animations
- Verify the Animesh model stops animating.
Animated objects should play only requested animations
Test is at secondlife://Aditi/secondlife/Animesh2/37/249/23
- Enable Develop menu -> Avatar -> Animation info
- Click the black monolith and choose to start animations.
- Verify only 2 animations appear above the Animesh, then disappear, then repeat.