Difference between revisions of "LlExecuteMenuCommand"

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{{LSL_Function|func_id|mode=request
{{LSL_Function|func_id|mode=request
|func=llExecuteMenuCommand|sort=llExecuteMenuCommand
|func=llExecuteMenuCommand
|p1_type=list|p1_name=menu_sequence
|p1_type=list|p1_name=menu_sequence
|func_desc=Access a main menu item via a list '''menu_sequence'''.
|func_desc=Access a main menu item via a list '''menu_sequence'''.

Revision as of 13:12, 7 March 2007

Emblem-important-yellow.png LSL Feature Request
The described function does not exist. This article is a feature request.

Summary

Function: llExecuteMenuCommand( list menu_sequence );

Access a main menu item via a list menu_sequence.

• list menu_sequence

Caveats

Some menu items may not be available for security reasons.

Examples

llExecuteMenuCommand(["Client","Character","Rebake Textures"]);
llExecuteMenuCommand(["Tools","Select My Objects Only",TRUE]);

Deep Notes

Signature

//function void llExecuteMenuCommand( list menu_sequence );