Difference between revisions of "Texture Tools"
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== Texture utilities == | == Texture utilities == | ||
* <b>[http://www.purplestatic.com/texCalc.zip Adrian Eisenberg's texture calculator] (4.9 MB download)</b> - If you've ever wanted to map multiple textures onto a single one for greater efficiency, also known as [http://sldevelopers.com/blogs/julianfate/archive/2006/03/29/168.aspx texture zones], give this a spin. It'll save you the headache of working out the offsets. You can [http://detect.vox.com/library/post/texture-mapping-design.html see an actual example] by Detect Surface and [http://forums.secondlife.com/showthread.php?t=90527 learn more]. | * <b>[http://www.purplestatic.com/texCalc.zip Adrian Eisenberg's texture calculator] (PC only, 4.9 MB download)</b> - If you've ever wanted to map multiple textures onto a single one for greater efficiency, also known as [http://sldevelopers.com/blogs/julianfate/archive/2006/03/29/168.aspx texture zones], give this a spin. It'll save you the headache of working out the offsets. You can [http://detect.vox.com/library/post/texture-mapping-design.html see an actual example] by Detect Surface and [http://forums.secondlife.com/showthread.php?t=90527 learn more]. | ||
== Texture tutorials == | == Texture tutorials == |
Revision as of 16:05, 1 March 2007
The purpose of this page is to increase awareness of resources that'll help you texture better in Second Life. Texturing is a fundamental part of a building skillset.
This list includes but isn't limited to: programs, tutorials, and packs of textures themselves. I (Torley Linden) am starting with what I know and have actually experienced — please share what you've found useful!
Texture-making programs
- Filter Forge (30-day trial, US$249 preorder, with the possibility to get it for free) - It's the very spicy (because it's so diverse), no-holds-barred plugin which allows you to make your own Photoshop filters! This isn't some crummy, unintuitive rubbish either: it's top-drawer, with a wealth of presets, many free filters already created by the FF community to download. I'm particularly hoping to see builds inworld use some wall and tile sets made from this. Have you done such a thing? LET ME KNOW OK? :o)
- PhotoSEAM (30-day demo, US$35) - Helps you make textures seamless like a superstar! Often, after sketching raw 768x768 chunks in ArtRage 2, I'll bring 'em into PhotoSEAM to master as 512x512s, with some buffer 'round the edges so I can cross borders smoothly. What's more, you can apply touch-up effects to come up with some radical variants of your source material. Caveats: it hasn't been updated in 6+ years and it's prone to crashing, but it's the best I've found thus far!
- ArtRage 2 (free edition, US$19.95 for full version) - Simple, superb, sexy. It's a painting program with a snazzy user interface and minimal controls. Nope, it doesn't even have Copy OR Paste, but the brush tones are lush. Did I mention the glitter tool adds so much amazing depth? I can almost feel the grains get layered down when working with it. On 2007-02-04, I created some free ArtRage canvases; they're based on some of my textures.
Texture utilities
- Adrian Eisenberg's texture calculator (PC only, 4.9 MB download) - If you've ever wanted to map multiple textures onto a single one for greater efficiency, also known as texture zones, give this a spin. It'll save you the headache of working out the offsets. You can see an actual example by Detect Surface and learn more.
Texture tutorials
Texture packs
- Torley Textures - Fully-permissive and FREE in a variety of surreal, sketchy, painterly, organic, cyberiffic, etc. styles. Click-through for thumbnail previews and the SLURL to get 'em inworld. Also take note of the LOVE TEXTURES, a '07 Valentine's Day special!
Misc.
These don't fit under a single category.
- Second Life Design & Textures forum - Where I started out. Discuss texturing tips & tricks with fellow Residents and look at the top for the helpful tutorials stickied in orange.
- Developers Resource Matrix - It's kinda hard to find on our website, but it's got lots of helpful links I refer to regularly. If you're a content creator or looking to Do-It-Yourself, bookmark it and keep it close. Some additional resources are listed which I'm not going to overlap here.