Difference between revisions of "LlExecuteMenuCommand"

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|caveats=Some menu items may not be available for security reasons.
|caveats=Some menu items may not be available for security reasons.
NOTE: Scripts are run on the server so this function is probably impossible. -OddesE Oh
NOTE: Scripts are run on the server so this function is probably impossible. -OddesE Oh
|examples=<pre>
|examples=
<lsl>
llExecuteMenuCommand(["Client","Character","Rebake Textures"]);
llExecuteMenuCommand(["Client","Character","Rebake Textures"]);
llExecuteMenuCommand(["Tools","Select My Objects Only",TRUE]);
llExecuteMenuCommand(["Tools","Select My Objects Only",TRUE]);
</pre>
</lsl>
|helpers|related|also|notes}}
|helpers|related|also|notes}}

Latest revision as of 07:49, 3 April 2008

Emblem-important-yellow.png LSL Feature Request
The described function does not exist. This article is a feature request.

Summary

Function: llExecuteMenuCommand( list menu_sequence );

Access a main menu item via a list menu_sequence.

• list menu_sequence

Caveats

Some menu items may not be available for security reasons. NOTE: Scripts are run on the server so this function is probably impossible. -OddesE Oh

Examples

<lsl> llExecuteMenuCommand(["Client","Character","Rebake Textures"]); llExecuteMenuCommand(["Tools","Select My Objects Only",TRUE]);

</lsl>

Deep Notes

Signature

//function void llExecuteMenuCommand( list menu_sequence );