Difference between revisions of "Getting Started As A Second Life Performer"
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===Setting Up A Stream For Second Life=== | ===Setting Up A Stream For Second Life=== | ||
* | * There are several ways to stream music into second life. One is a shoutcast server. You as the performer need to set up a broadcasting client [http://www.shoutcast.com/download/broadcast.phtml]. That client connects to a shoutcast server. Either you set up your own server [http://www.shoutcast.com/download/serve.phtml] or you find and rent an existing server. Several event locations in Second Live have their own shoutcast server, so you only need a client to send out your voice. | ||
How it works: | |||
* Your streaming client sends the data to the server. | |||
* The Listeners' Second Life clients grab the server's URL from the parcel's media settings and tune in. |
Revision as of 12:13, 26 September 2007
Getting Started As A Second Life Performer
Getting Started With Live Music
- You don't need your own land to perform. There are several clubs, stages and other locations where musicians perform on a regular basis. Contact them and try to find an empty time slot on the mic.
- One of these locations with daily schedule is 'The Vibe in Shaea [1]. It has a nice beach ambiente with a stage in a large tiki hut, and a second open air stage in front of a waterfall. Management is pretty good. Recommended. Contact Lucius Templar for details.
Getting Started With DJ/Scratch
Getting Started With Theatrical/Dance
Getting Started With Spoken Word
Getting Started With Other Kinds of Live Performance
Setting Up A Stream For Second Life
- There are several ways to stream music into second life. One is a shoutcast server. You as the performer need to set up a broadcasting client [2]. That client connects to a shoutcast server. Either you set up your own server [3] or you find and rent an existing server. Several event locations in Second Live have their own shoutcast server, so you only need a client to send out your voice.
How it works:
- Your streaming client sends the data to the server.
- The Listeners' Second Life clients grab the server's URL from the parcel's media settings and tune in.