Difference between revisions of "Talk:Compiling the viewer (MSVS2003)"

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(Platform SDK vs the DirectX SDK)
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I have winxp pro 64 bit, and there isn't a 2003 DirectX SDK for me.  I used the April 2006 and i didn't have any problems.  Should we add this as a suggestion?  Where should we put tips and tricks we figure out? [[User:Kunnis Basiat|Kunnis Basiat]]
I have winxp pro 64 bit, and there isn't a 2003 DirectX SDK for me.  I used the April 2006 and i didn't have any problems.  Should we add this as a suggestion?  Where should we put tips and tricks we figure out? [[User:Kunnis Basiat|Kunnis Basiat]]
== Platform SDK vs the DirectX SDK ==
Right at the top:
Make sure that the includes and libraries paths have the DirectX SDK paths first, then the Platform SDK paths, and then the Visual C++ paths.
I just downloaded fresh copies of the platform and dx sdks, and this doesn't work.
You need to have the platform sdk includes come first, or you get a conflict in
the two versions of basetsd.h.
is the version of the platform sdk linden is using not the RC2 version that downloads now
from the website?

Revision as of 06:43, 9 January 2007

Is this ActivePerl 5.8.x or 5.6.x? I'm guessing 5.8, but I would like someone to confirm it. Kunnis Basiat

I have winxp pro 64 bit, and there isn't a 2003 DirectX SDK for me. I used the April 2006 and i didn't have any problems. Should we add this as a suggestion? Where should we put tips and tricks we figure out? Kunnis Basiat

Platform SDK vs the DirectX SDK

Right at the top:

Make sure that the includes and libraries paths have the DirectX SDK paths first, then the Platform SDK paths, and then the Visual C++ paths.

I just downloaded fresh copies of the platform and dx sdks, and this doesn't work. You need to have the platform sdk includes come first, or you get a conflict in the two versions of basetsd.h.

is the version of the platform sdk linden is using not the RC2 version that downloads now from the website?