Difference between revisions of "Rez"
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: ''For info about related [[:Category:LSL_Functions|LSL functions]] and [[:Category:LSL_Events|events]], see '''[[:Category:LSL_Rez|LSL Rez]]'''.'' | : ''For info about related [[:Category:LSL_Functions|LSL functions]] and [[:Category:LSL_Events|events]], see '''[[:Category:LSL_Rez|LSL Rez]]'''.'' | ||
'''Rez''' in Second Life means to create or to make an object appear. Rezzing an object/prim can be done by dragging it from a resident's inventory or by creating a new one via the edit window. The term was inspired by the classic science-fiction movie [http://en.wikipedia.org/wiki/Tron_(film) Tron]. | '''Rez''' in Second Life means <onlyinclude>to create or to make an object appear.</onlyinclude> Rezzing an object/prim can be done by dragging it from a resident's inventory or by creating a new one via the edit window. The term was inspired by the classic science-fiction movie [http://en.wikipedia.org/wiki/Tron_(film) Tron]. | ||
An avatar's birthday — the day of its creation — is referred to as "rez day" (or "rezday"). | An avatar's birthday — the day of its creation — is referred to as "rez day" (or "rezday"). |
Revision as of 08:02, 16 January 2010
- For info about related LSL functions and events, see LSL Rez.
Rez in Second Life means to create or to make an object appear. Rezzing an object/prim can be done by dragging it from a resident's inventory or by creating a new one via the edit window. The term was inspired by the classic science-fiction movie Tron.
An avatar's birthday — the day of its creation — is referred to as "rez day" (or "rezday").
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