Difference between revisions of "User:Talia Tokugawa"
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== Roles == | == Roles == | ||
* Burning Life: Department Lead of DPW [http://wiki.secondlife.com/wiki/Burning_life_staff] | |||
* | |||
* SL5B: Exhibitor Liason [https://wiki.secondlife.com/wiki/SL5B Link] | * SL5B: Exhibitor Liason [https://wiki.secondlife.com/wiki/SL5B Link] | ||
* Consultant: Princeton University. | * Consultant: Princeton University. | ||
* Consultant: Cisco Systems via SLBrand. | * Consultant: Cisco Systems via SLBrand. | ||
* SL Mentor | * SL Mentor | ||
* Owner: PrimCision (Jewelry Company) | |||
* Owner: T3 (Gadgets and Toys Company) | |||
* Owner: Opus (Open Sim) | |||
== Blogs and Other Sites == | == Blogs and Other Sites == |
Revision as of 15:21, 21 August 2008
About
- I have been a resident in Second Life since Tue 22nd Mar 2005. I have spent most my time in world learning and trying to say that I specialise in one area gets tricky. I have specilisations within various areas but I have tried my hand at most things I have had a chance at.
- My main skill (going on the custom work I am predominately asked about) would be scripting. Within scripting I concentrate on data management. I use web based languages (php, mysql and sometimes even html) to enhance my LSL skills.
- Building started for me as "somewhere to keep my scripts". I have since discovered a love for making jewelry, I find working on jewelry almost a meditation, it allows me to express my creative side without having to worry deadlines or whether I am building to what the client needs. However, I will and do build pretty much everything. Recently with the introduction of Sculptured Prims I have been able to put some more of my Real Life education into use, having studied both 2d and 3d computer based art.
- Which nicely takes me onto texturing. Of all the external programs I use to aid me in Second life, Photoshop is my real forte. I have at some point in the past worked on pretty much all aspects of texturing from clothes and skins, right through to Terrain Raw. I personally avoid working on clothes and skins as both are saturated markets in world.
- There are quite a few other things I have done in Second Life, quite often to enhance projects in other areas, for example learning to animate avatars so I can add my own animation overrides to various pieces I have made, but mainly these are just to assist my main skills.
- I would say that the main attribute that both hinders me and pushes me on, is that I need to learn. I like to stay at the cutting edge, learn the newest skills and techniques, even when doing so mean that I don't make full use of what I have learned previously.
Roles
- Burning Life: Department Lead of DPW [1]
- SL5B: Exhibitor Liason Link
- Consultant: Princeton University.
- Consultant: Cisco Systems via SLBrand.
- SL Mentor
- Owner: PrimCision (Jewelry Company)
- Owner: T3 (Gadgets and Toys Company)
- Owner: Opus (Open Sim)
Blogs and Other Sites
Pages
See Also
- My Profile Link