Difference between revisions of "User talk:Gwyneth Llewelyn/Beginners Guide To Second Life"
Jump to navigation
Jump to search
m (Talk:Gwyn's Beginners Guide To Second Life moved to User talk:Gwyneth Llewelyn/Beginners Guide To Second Life: See talk page) |
Yevad Doobie (talk | contribs) |
||
Line 4: | Line 4: | ||
[[User:SignpostMarv Martin|SignpostMarv Martin]] 15:20, 14 January 2007 (PST) | [[User:SignpostMarv Martin|SignpostMarv Martin]] 15:20, 14 January 2007 (PST) | ||
Just a quick note, the rules regarding vehicles mentioned on this page are incorrect. Physical objects are limited to 32 prims. In the old days the avatars were counted against this total, so 31 + driver is the max. This rule no longer applies (since sim server version 1.42.2 or something I think it was). Avatars no longer count, so the 32 prim rule stands regardless of driver and passengers. | |||
With regards "high-prim" attach type vehicles, the high prim element is restricted to 256 prims as per the link-ability rules. | |||
[[User:Yevad Doobie|Yevad Doobie]] 07:24, 3 June 2011 (PDT) |
Revision as of 06:24, 3 June 2011
move to user-space ?
Methinx this article should be in User:Gwyneth Llewelyn/Beginners Guide to Second Life, to make it more obvious it's your guide :-D
SignpostMarv Martin 15:20, 14 January 2007 (PST)
Just a quick note, the rules regarding vehicles mentioned on this page are incorrect. Physical objects are limited to 32 prims. In the old days the avatars were counted against this total, so 31 + driver is the max. This rule no longer applies (since sim server version 1.42.2 or something I think it was). Avatars no longer count, so the 32 prim rule stands regardless of driver and passengers.
With regards "high-prim" attach type vehicles, the high prim element is restricted to 256 prims as per the link-ability rules.
Yevad Doobie 07:24, 3 June 2011 (PDT)