Difference between revisions of "Show Look At"
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{{Help|Viewer=*}} | {{Help|Viewer=*}} | ||
To use '''Show Look At''', enable '''[[Advanced]]''' menu > '''Character''' > '''Show Look At'''. | To use '''Show Look At''', enable '''[[Advanced]]''' menu > '''Character''' > '''Show Look At'''. The LookAt point is an animation hint, viewers use it to know what way to turn your eyes, head and torso. | ||
Thanks to Richard Linden for this info on what the different colors mean: | Thanks to Richard Linden for this info on what the different colors mean: | ||
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|- | |- | ||
|'''FreeLook''' | |'''FreeLook''' | ||
|blue | |slate blue | ||
|style="background-color:#7F7FE5;"| | |style="background-color:#7F7FE5;"| | ||
|follow the mouse cursor | |follow the mouse cursor | ||
Line 44: | Line 44: | ||
|- | |- | ||
|'''Select''' | |'''Select''' | ||
| | |coral | ||
|style="background-color:#E57F7F;"| | |style="background-color:#E57F7F;"| | ||
|look at the selected (right-clicked) object | |look at the selected (right-clicked) object | ||
|- | |- | ||
|'''Focus''' | |'''Focus''' | ||
| | |violet | ||
|style="background-color:#E57FE9;"| | |style="background-color:#E57FE9;"| | ||
|look at the [[alt-zoom]] target | |look at the [[alt-zoom]] target. This crosshair does not necessarily follow your camera, it is only the starting point or object from before you began to zoom around. | ||
|- | |- | ||
|'''Mouselook''' | |'''Mouselook''' |
Revision as of 16:34, 5 August 2010
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To use Show Look At, enable Advanced menu > Character > Show Look At. The LookAt point is an animation hint, viewers use it to know what way to turn your eyes, head and torso.
Thanks to Richard Linden for this info on what the different colors mean:
Attention | Color | Description | |
---|---|---|---|
Nothing | dark gray | ||
AutoListen | light gray | look at avatars and objects that are talking around you | |
FreeLook | slate blue | follow the mouse cursor | |
Respond | black | look at someone when typing a response to them | |
Hover | green | look at the object your mouse is hovering over, when hover tips enabled | |
Conversation | dark blue | look at someone after clicking on them | |
Select | coral | look at the selected (right-clicked) object | |
Focus | violet | look at the alt-zoom target. This crosshair does not necessarily follow your camera, it is only the starting point or object from before you began to zoom around. | |
Mouselook | yellow | follow cursor in mouselook |
There are various values that control how long these lookats are valid, how they prioritize relative to each other, what the percentage chance of them triggering is, etc. You can find the settings in character/attentions.xml
(for example, C:\Program Files\SecondLife\character\attentions.xml
).
This video shows how Show Look At works in action:
<videoflash type="vimeo">4168630|640|480</videoflash>