Difference between revisions of "LlExecuteMenuCommand"

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|func_desc=Access a main menu item via a list '''menu_sequence'''.
|func_desc=Access a main menu item via a list '''menu_sequence'''.


|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Stub]]
|return_text|spec
 
|caveats=Some menu items may not be available for security reasons.
 
|examples=
 
llExecuteMenuCommand(["Client","Character","Rebake Textures"]);
 
llExecuteMenuCommand(["Tools","Select My Objects Only",TRUE]);
 
 
|helpers|related|also|notes}}[[Category:LSL_Stub]]

Revision as of 06:33, 13 February 2007

Emblem-important-yellow.png LSL Feature Request
The described function does not exist. This article is a feature request.

Summary

Function: llExecuteMenuCommand( list menu_sequence );

Access a main menu item via a list menu_sequence.

• list menu_sequence

Caveats

Some menu items may not be available for security reasons.

Examples

llExecuteMenuCommand(["Client","Character","Rebake Textures"]);

llExecuteMenuCommand(["Tools","Select My Objects Only",TRUE]);

Deep Notes

Signature

//function void llExecuteMenuCommand( list menu_sequence );