Difference between revisions of "Mesh/Other resources"
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===FAQS=== | ===FAQS=== | ||
https://wiki.secondlife.com/wiki/Mesh/FAQs | |||
Revision as of 12:49, 21 September 2010
Limitations
- Limited to 8 faces per asset
- No support for transforms or instancing in the collada asset
- 64K vertex limit
Known Bugs
- Meshes will sometimes disappear after loading. Relogging will make them reappear.
- Loading a mesh for the first time might cause the viewer to hang temporarily.
Download Mesh First Look
- link goes here
Mesh Forums
http://blogs.secondlife.com/community/forums/mesh
Note: this link appears to be dead.
Mesh on Pjira
All mesh bugs should be created as a Viewer (VWR) issue. When you are asked to choose Components, please mark your issue with Mesh.
If you have never used Jira or are unsure of how to file a bug, please go here JIRA
Office Hours
FAQS
https://wiki.secondlife.com/wiki/Mesh/FAQs
Other Information
During T Linden's road map presentation at SLCC 2009, a sneak peek was shown for Mesh importation into Second Life, along with dynamic lighting and shadows:
Tech Demo Video: <videoflash>swh6gY_dEH0|425|344</videoflash>