Difference between revisions of "Viewerhelp:Region/Estate - Ground Textures"

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m (Text replace - '{{FROZEN Help Article - In Translation|26 Apr 2010}}' to '{{Translated Help Article||26 Apr 2010}} ')
 
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{{Translated Help Article||26 Apr 2010}}
NOTE: Article removed because UI incorporated into {{Vh|Region/Estate - Terrain}}.
 
 
Controls how your terrain looks. If you own adjacent regions, you may want to consider making some or all of your terrain textures the same for continuity.
 
{{UIref
| Terrain Textures
| Click a swatch to open {{winlink|Pick Texture}}.}}
 
{{UIref
| Terrain Elevation Ranges
| Sets the heights for how the terrain textures blend with each other.}}
 
{{UIref
| Apply
| Confirms and shows your changes.}}
 
{{KBnote|The terrain system has a certain amount of randomness, so it appears somewhat different each time you or other Residents refresh or relog into the region.}}
 
For further artistic and technical considerations, see [http://wiki.secondlife.com/wiki/Creating_Terrain_Textures Creating Terrain Textures].

Latest revision as of 17:07, 14 November 2011

NOTE: Article removed because UI incorporated into Region/Estate - Terrain.