Difference between revisions of "Talk:LlGetEnv"
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:--[[User:Kalel Venkman|Kalel Venkman]] 16:35, 29 December 2011 (PST) | :--[[User:Kalel Venkman|Kalel Venkman]] 16:35, 29 December 2011 (PST) | ||
::I agree. I think it's the physics frame. As [[llGetRegionFPS]] returns the number of frames in a second. "frame_number" likely returns the number of the current frame (how many physics frames have been executed since startup). You should expect this number to reset unexpectedly, as I would imagine it is reset when the simulator reboots. -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 17:36, 29 December 2011 (PST) |
Latest revision as of 17:36, 29 December 2011
The example needs a correction,
i'm not familiar with llGetEnv but in the given example, in the line
llOwnerSay( "Build: " + llList2String(ver, 3) );
'ver' is used before being defined in the line following that —The preceding unsigned comment was added by Francoise Eichel
- I was so distracted that I forgot to check for correctness ^_^' -- Strife (talk|contribs) 04:21, 3 December 2010 (UTC)
Definition of 'frame number'
A definition or a link to a definition of the term 'frame number' would be very useful.
- --Kalel Venkman 16:35, 29 December 2011 (PST)
- I agree. I think it's the physics frame. As llGetRegionFPS returns the number of frames in a second. "frame_number" likely returns the number of the current frame (how many physics frames have been executed since startup). You should expect this number to reset unexpectedly, as I would imagine it is reset when the simulator reboots. -- Strife (talk|contribs) 17:36, 29 December 2011 (PST)