User:Toady Nakamura/Give Random Object: Difference between revisions
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m added Give Random Object script for basic scripts reference |
m fixed typo, forgot close ">" at end !! |
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} | } | ||
} | } | ||
</lsl | </lsl> | ||
Revision as of 13:09, 12 March 2012
- Put this script and several objects in a prim.
- It will gift a random object to any toucher when touched.
<lsl> default {
touch_start(integer total_number)
{
float totalobjects = llGetInventoryNumber(INVENTORY_OBJECT);
// count up how many objects are in inventory
totalobjects = llFrand(totalobjects);
// pick one number from the total number of objects
llGiveInventory(llDetectedKey(0),llGetInventoryName(INVENTORY_OBJECT, (integer)totalobjects));
// give the touching avatar the object which matches that number in inventory
}
} </lsl>