Visual Guide to Pathfinding: Difference between revisions

From Second Life Wiki
Jump to navigation Jump to search
Hyper Mole (talk | contribs)
Created page with "* A new Pathfinding region has two types of objects. The terrain is set to Walkable (by default and cannot be chang…"
 
Hyper Mole (talk | contribs)
No edit summary
Line 1: Line 1:
* A new Pathfinding region has two types of objects.  The terrain is set to [[Pathfinding_Tools_in_the_Second_Life_Viewer#Example_use_3|Walkable]] (by default and cannot be changed) and the existing objects are set to [[Pathfinding_Tools_in_the_Second_Life_Viewer#Example_use_3|Movable Obstacle]].
* A new Pathfinding region has two types of objects.  The terrain is set to [[Pathfinding_Tools_in_the_Second_Life_Viewer#Example_use_3|Walkable]] (by default and cannot be changed) and the existing objects are set to [[Pathfinding_Tools_in_the_Second_Life_Viewer#Example_use_3|Movable Obstacle]].
* Movable Obstacles will not show up in your navigation mesh view.

Revision as of 10:15, 15 June 2012

  • A new Pathfinding region has two types of objects. The terrain is set to Walkable (by default and cannot be changed) and the existing objects are set to Movable Obstacle.
  • Movable Obstacles will not show up in your navigation mesh view.