Visual Guide to Pathfinding: Difference between revisions
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Hyper Mole (talk | contribs) Created page with "* A new Pathfinding region has two types of objects. The terrain is set to Walkable (by default and cannot be chang…" |
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* A new Pathfinding region has two types of objects. The terrain is set to [[Pathfinding_Tools_in_the_Second_Life_Viewer#Example_use_3|Walkable]] (by default and cannot be changed) and the existing objects are set to [[Pathfinding_Tools_in_the_Second_Life_Viewer#Example_use_3|Movable Obstacle]]. | * A new Pathfinding region has two types of objects. The terrain is set to [[Pathfinding_Tools_in_the_Second_Life_Viewer#Example_use_3|Walkable]] (by default and cannot be changed) and the existing objects are set to [[Pathfinding_Tools_in_the_Second_Life_Viewer#Example_use_3|Movable Obstacle]]. | ||
* Movable Obstacles will not show up in your navigation mesh view. | |||
Revision as of 10:15, 15 June 2012
- A new Pathfinding region has two types of objects. The terrain is set to Walkable (by default and cannot be changed) and the existing objects are set to Movable Obstacle.
- Movable Obstacles will not show up in your navigation mesh view.