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- 19:11, 15 July 2012 diff hist +43 m Environment Sounds
- 05:59, 25 June 2012 diff hist +144 Physics Optimization
- 05:59, 25 June 2012 diff hist 0 N File:Streetlamp physics 002.png current
- 05:58, 25 June 2012 diff hist 0 N File:Streetlamp physics 001.png current
- 05:44, 25 June 2012 diff hist +1 Talk:Physics Optimization
- 05:44, 25 June 2012 diff hist +107 Talk:Physics Optimization
- 05:43, 25 June 2012 diff hist −3 Physics Optimization
- 05:20, 25 June 2012 diff hist +299 Physics Optimization
- 05:18, 25 June 2012 diff hist 0 N File:Aquarium physics 002.png current
- 05:18, 25 June 2012 diff hist 0 N File:Aquarium physics 001.png current
- 08:51, 24 June 2012 diff hist +4 m Material Volumes
- 08:51, 24 June 2012 diff hist +4 m Visual Guide to Pathfinding
- 08:50, 24 June 2012 diff hist +4 Pathfinding Overview
- 08:49, 24 June 2012 diff hist +3 Good Building Practices →Pathfinding
- 08:49, 24 June 2012 diff hist +77 Good Building Practices →Pathfinding
- 06:17, 24 June 2012 diff hist +44 m Debugging Tips
- 17:31, 21 June 2012 diff hist +97 Talk:Physics Optimization
- 17:30, 21 June 2012 diff hist +3 Physics Optimization
- 15:11, 21 June 2012 diff hist +25 Pathfinding Overview
- 07:54, 21 June 2012 diff hist +44 Pathfinding Overview
- 11:58, 19 June 2012 diff hist +875 N Pathfinding Overview Created page with "Pathfinding is a method content creators can use to create moving and interactive characters within Second Life. Characters can use LSL functions to avoid obstacles, move around…"
- 09:34, 19 June 2012 diff hist +69 Walkability Coefficients
- 09:25, 19 June 2012 diff hist +5 Walkability Coefficients
- 09:25, 19 June 2012 diff hist +128 Walkability Coefficients
- 09:24, 19 June 2012 diff hist 0 N File:Coefficients3 001.png current
- 09:17, 19 June 2012 diff hist +57 Good Building Practices →Pathfinding
- 13:32, 17 June 2012 diff hist +123 N Making Mesh for Pathfinding Created page with "See Physics_Optimization for ways to make your pathfinding areas efficient. ---- Return to Good_Building_Practices"
- 13:25, 17 June 2012 diff hist 0 m Material Volumes
- 13:24, 17 June 2012 diff hist +157 Material Volumes
- 13:20, 17 June 2012 diff hist +44 m Walkability Coefficients
- 13:20, 17 June 2012 diff hist +44 m Material Volumes
- 13:16, 17 June 2012 diff hist +215 Walkability Coefficients
- 13:09, 17 June 2012 diff hist +106 Walkability Coefficients
- 13:07, 17 June 2012 diff hist +461 N Walkability Coefficients Created page with "*Walkable objects can take advantage of coefficients in the navigation mesh. *Walkability coefficients are multipliers that may be applied to the speed of…"
- 13:03, 17 June 2012 diff hist 0 N File:Coefficients 2.png current
- 13:02, 17 June 2012 diff hist 0 File:Coefficients.png uploaded a new version of "File:Coefficients.png" current
- 13:00, 17 June 2012 diff hist 0 File:Coefficients.png uploaded a new version of "File:Coefficients.png"
- 12:59, 17 June 2012 diff hist 0 N File:Coefficients.png
- 12:19, 17 June 2012 diff hist +80 Good Building Practices →Pathfinding
- 12:15, 17 June 2012 diff hist +150 Material Volumes
- 11:35, 17 June 2012 diff hist +4 Material Volumes
- 10:53, 17 June 2012 diff hist +339 N Material Volumes Created page with "==About Material Volumes== *The Material Volume attribute for Pathfinding are phantom objects that can be set to cha…"
- 10:16, 17 June 2012 diff hist +68 Good Building Practices →Pathfinding
- 10:14, 17 June 2012 diff hist 0 m Pathfinding NavMesh current
- 10:13, 17 June 2012 diff hist +365 Pathfinding Quick Start Guide
- 10:00, 17 June 2012 diff hist +78 Pathfinding Quick Start Guide
- 09:48, 17 June 2012 diff hist 0 N File:Linksets.png current
- 09:44, 17 June 2012 diff hist +32 Pathfinding Quick Start Guide
- 09:37, 17 June 2012 diff hist +62 m Animation Streamlined
- 14:19, 16 June 2012 diff hist +58 Pathfinding Quick Start Guide