Difference between revisions of "Good Building Practices"
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** '''[[Holistic Pathfinding Management]]''' - Strategies for managing large numbers of pathfinding objects. | ** '''[[Holistic Pathfinding Management]]''' - Strategies for managing large numbers of pathfinding objects. | ||
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== Sound == | |||
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Tips for adding sound effects to your builds. | |||
* [[Environment_Sounds|Environment Sounds]] | |||
* [[Creature_Sounds|Creature Sounds]] | |||
* [[Event_Driven_Sounds|Event Driven Sounds]] | |||
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Revision as of 08:05, 11 July 2012
Welcome to Good Building Practices
This page is all about how to be creative and efficient at the same time!
Animation
Mesh
Pathfinding
Physics
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Scripting
SoundTips for adding sound effects to your builds. Sculpted Prims
Textures
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