User:Octavio LeShelle: Difference between revisions
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[This is intended | [This is intended as a proposed alternative ontology/taxonomy of Second Life to exploit the potential target applications offered by augmented reality gaming.] | ||
Featured Events | |||
Editors' Picks | |||
Popular Places | |||
Photogenic Spots | |||
Chat Hot Spots | |||
Simulation | |||
General | |||
Adult Art & Culture | |||
Adult Clubs & Entertainment | |||
Adult Fashions & Commerce | |||
Art | |||
Bars & Pubs | |||
Beaches | |||
Business | |||
Castles & Ruins | |||
Discussions & Communities | |||
Fashion & Style | |||
Animations | |||
Shoes | |||
Hair | |||
Jewelry | |||
Tattoos & Accessories | |||
Clothing | |||
Skins & Shapes | |||
Gadgets | |||
Home & Garden | |||
Furnishings & Decor | |||
Gardens & Landscaping | |||
Homes & Buildings | |||
Land & Estates | |||
LGBT Friendly | |||
Linden Realms | |||
Media, Movies & TV | |||
Miscellaneous | |||
Music | |||
Country & Folk | |||
Live Musician Spots | |||
Pop Music | |||
Hip-Hop, R&B & Reggae | |||
Rock & Metal | |||
Electronic & Dance | |||
Indie & Alternative | |||
Jazz & Blues | |||
Cafes & Cabarets | |||
Live DJ Spots | |||
Duran Duran | |||
Pets & Animals | |||
Romance | |||
Wedding | |||
Romantic Spots | |||
Second Life Origins | |||
Spirituality & Belief | |||
Underwater | |||
Winter Attractions | |||
First Life | |||
Cosmic | |||
Education and Nonprofits | |||
International | |||
Turkish | |||
Spanish | |||
Russian | |||
Portuguese | |||
Polish | |||
Korean | |||
Japanese | |||
Italian | |||
German | |||
French | |||
Arabic | |||
Other Languages | |||
Memorials | |||
Nature & Parks | |||
Science & Technology | |||
Virtual Tourism (Real Life) | |||
Gaming | |||
Action | |||
Adventure | |||
Cyberpunk | |||
Haunted | |||
Strange & Mysterious | |||
Zombies | |||
Strategy | |||
Role-playing Communities | |||
Historical | |||
Pirates | |||
Sci-Fi | |||
Urban/Noir | |||
Vampire | |||
Steampunk | |||
Fantasy | |||
Adult Role-playing Areas | |||
Casual | |||
Rides & Mazes | |||
Racing | |||
Sports & Hobbies | |||
Sailing & Boating | |||
Surfing | |||
Help & How To | |||
Newcomer Friendly Spots | |||
Adult Newcomer Friendly | |||
Creator Resources | |||
Sandboxes | |||
Premium | |||
Premium Gifts | |||
Premium Sandboxes | |||
Wilderness | |||
Racer's Gulch | |||
Premium Flight Zones | |||
Development | |||
Revision as of 19:16, 5 February 2013
STALEMATE Second Life
STALEMATE[1] focuses on in-world rapid application development environments for virtual modeling and avatar intelligence for mobile augmented-reality gaming in support of decisions in the investment markets.
All free software delivered permits copying, modification and transfer under the terms of the GNU General Public License v3.0[2] or the GNU lesser General Public License v3.0[3].
Second Life and virtual time travel: Feasibility considerations
In evaluating Second Life as a viable immersive, decision-support platform for augmented reality, the focus lies on the requirement of context switching (teleporting) seamlessly between past, present and future/potential scenarios or simulated worlds. While offering a stress test, a case is made for its usability for virtual time travel.
To circumvent global grid-level implementation aspects for the moment, a local viewer approach from an intelligent avatar perspective employs a semi-transparent, geodesic dome-shaped, time-travel vehicle. From inside this vehicle the avatar ultimately projects a (prototyped) simulation model of the world in question (quasi-)panoramically onto the interior wall.
Earlier incorporation of the geodesic dome with (physical) time travel include a Mojave Desert landmark[4] and Disney's Epcot Theme Park's Spaceship Earth[5] inspired by Buckminster Fuller. A Lego version of the idea has also been tested on ROBLOX[6]. The form also lends itself naturally in conjunction with from planetaria derived surround projection technologies as IMAX (3D).
Salient features inherent in the general approach include:
- reassessed human-computer interaction by uploading knowledge-based models to the avatar for user decision support in collaborative or educational settings
- the prospect of using the virtual world as an agile, knowledge-based, model-driven, simulation-directed development environment for virtual worlds and generated applications
Mobile agent-assisted virtual modeling for augmented reality
The on Google Code hosted Project STALEMATE KBSDE Extension[7] includes investigation of requirements for a Second Life viewer being integrated with Firefox/Chrome under Android. The goal is to develop a mobile client environment for distributed, intelligent avatar-assisted virtual modeling of augmented-reality applications supported by Web mining and data warehousing.
Second Life on Steam/Steam in Second Life
[Implications and opportunities inherent in the recent announcement[8] concerning collaboration between Linden Lab and Valve Software with its Steam gaming platform[9] will be discussed here. Second Life has yet to be submitted on Steam for Greenlighting[10], with Linden Lab apparently intending to precede this with the build tool Patterns[11]. Conversely Linden Lab has already introduced Pathfinder Non-Playing Characters[12] in emulation of mainstream gaming platforms such as Steam. The various aspects of (potential) cross-fertilization in this regard are worthy of some consideration.]
Second Life according to Augmented Reality Gaming
[This is intended as a proposed alternative ontology/taxonomy of Second Life to exploit the potential target applications offered by augmented reality gaming.]
Featured Events Editors' Picks Popular Places Photogenic Spots Chat Hot Spots
Simulation
General
Adult Art & Culture Adult Clubs & Entertainment Adult Fashions & Commerce Art Bars & Pubs Beaches Business Castles & Ruins Discussions & Communities Fashion & Style Animations Shoes Hair Jewelry Tattoos & Accessories Clothing Skins & Shapes Gadgets Home & Garden Furnishings & Decor Gardens & Landscaping Homes & Buildings Land & Estates LGBT Friendly Linden Realms Media, Movies & TV Miscellaneous Music Country & Folk Live Musician Spots Pop Music Hip-Hop, R&B & Reggae Rock & Metal Electronic & Dance Indie & Alternative Jazz & Blues Cafes & Cabarets Live DJ Spots Duran Duran Pets & Animals Romance Wedding Romantic Spots Second Life Origins Spirituality & Belief Underwater Winter Attractions
First Life
Cosmic Education and Nonprofits International Turkish Spanish Russian Portuguese Polish Korean Japanese Italian German French Arabic Other Languages Memorials Nature & Parks Science & Technology Virtual Tourism (Real Life)
Gaming
Action Adventure Cyberpunk Haunted Strange & Mysterious Zombies Strategy Role-playing Communities Historical Pirates Sci-Fi Urban/Noir Vampire Steampunk Fantasy Adult Role-playing Areas Casual Rides & Mazes Racing Sports & Hobbies Sailing & Boating Surfing
Help & How To
Newcomer Friendly Spots Adult Newcomer Friendly Creator Resources Sandboxes
Premium
Premium Gifts Premium Sandboxes Wilderness Racer's Gulch Premium Flight Zones
Development
Copyright = Copyleft
All material published on this Linden Lab Second Life Wiki user page is subject to the Creative Commons Attribution-Share Alike 3.0 license[13]. The ideas expressed originate from the author alias user Octavio Leshelle[14] or are in the public domain or otherwise free unless referenced as prior art. Proper attribution to the author includes "© <year [span]> S.M. Claassen @ STALEMATE".