User:Octavio LeShelle: Difference between revisions

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       Country & Folk[http://secondlife.com/destinations/music/countryfolk]
       Country & Folk[http://secondlife.com/destinations/music/countryfolk]
       Live Musician Spots[http://secondlife.com/destinations/music/livemusic]
       Live Musician Spots[http://secondlife.com/destinations/music/livemusic]
       Pop Music
       Pop Music[http://secondlife.com/destinations/music/popmusic]
       Hip-Hop, R&B & Reggae
       Hip-Hop, R&B & Reggae[http://secondlife.com/destinations/music/hiphopsoulreggae]
       Rock & Metal
       Rock & Metal[http://secondlife.com/destinations/music/rockmetal]
       Electronic & Dance
       Electronic & Dance[http://secondlife.com/destinations/music/electronicdance]
       Indie & Alternative
       Indie & Alternative[http://secondlife.com/destinations/music/indiealternative]
       Jazz & Blues
       Jazz & Blues[http://secondlife.com/destinations/music/jazzblues]
       Cafes & Cabarets
       Cafes & Cabarets[http://secondlife.com/destinations/music/cafes]
       Live DJ Spots
       Live DJ Spots[http://secondlife.com/destinations/music/djs]
       Duran Duran[http://secondlife.com/destinations/duranduran]
       Duran Duran[http://secondlife.com/destinations/duranduran]
     Pets & Animals
     Pets & Animals[http://secondlife.com/destinations/pets]
     Romance
     Romance[http://secondlife.com/destinations/romance]
       Wedding
       Wedding[http://secondlife.com/destinations/romance/wedding]
       Romantic Spots
       Romantic Spots[http://secondlife.com/destinations/romance/romance_spots]
     Second Life Origins
     Second Life Origins[http://secondlife.com/destinations/origins]
     Spirituality & Belief
     Spirituality & Belief[http://secondlife.com/destinations/belief]
     Underwater
     Underwater[http://secondlife.com/destinations/underwater]
     Winter Attractions
     Winter Attractions[http://secondlife.com/destinations/winter]


   First Life
   First Life

Revision as of 11:52, 6 February 2013

STALEMATE Second Life

STALEMATE[1] focuses on in-world rapid application development environments for virtual modeling and avatar intelligence for mobile augmented-reality gaming in support of decisions in the investment markets.

All free software delivered permits copying, modification and transfer under the terms of the GNU General Public License v3.0[2] or the GNU lesser General Public License v3.0[3].

Second Life and virtual time travel: Feasibility considerations

In evaluating Second Life as a viable immersive, decision-support platform for augmented reality, the focus lies on the requirement of context switching (teleporting) seamlessly between past, present and future/potential scenarios or simulated worlds. While offering a stress test, a case is made for its usability for virtual time travel.

To circumvent global grid-level implementation aspects for the moment, a local viewer approach from an intelligent avatar perspective employs a semi-transparent, geodesic dome-shaped, time-travel vehicle. From inside this vehicle the avatar ultimately projects a (prototyped) simulation model of the world in question (quasi-)panoramically onto the interior wall.

Earlier incorporation of the geodesic dome with (physical) time travel include a Mojave Desert landmark[4] and Disney's Epcot Theme Park's Spaceship Earth[5] inspired by Buckminster Fuller. A Lego version of the idea has also been tested on ROBLOX[6]. The form also lends itself naturally in conjunction with from planetaria derived surround projection technologies as IMAX (3D).

Salient features inherent in the general approach include:

- reassessed human-computer interaction by uploading knowledge-based models to the avatar for user decision support in collaborative or educational settings

- the prospect of using the virtual world as an agile, knowledge-based, model-driven, simulation-directed development environment for virtual worlds and generated applications

Mobile agent-assisted virtual modeling for augmented reality

The on Google Code hosted Project STALEMATE KBSDE Extension[7] includes investigation of requirements for a Second Life viewer being integrated with Firefox/Chrome under Android. The goal is to develop a mobile client environment for distributed, intelligent avatar-assisted virtual modeling of augmented-reality applications supported by Web mining and data warehousing.

Second Life on Steam/Steam in Second Life

[Implications and opportunities inherent in the recent announcement[8] concerning collaboration between Linden Lab and Valve Software with its Steam gaming platform[9] will be discussed here. Second Life has yet to be submitted on Steam for Greenlighting[10], with Linden Lab apparently intending to precede this with the build tool Patterns[11]. Conversely Linden Lab has already introduced Pathfinder Non-Playing Characters[12] in emulation of mainstream gaming platforms such as Steam. The various aspects of (potential) cross-fertilization in this regard are worthy of some consideration.]

Second Life according to Augmented Reality Gaming

[This is intended as a proposed alternative ontology/taxonomy of Second Life to exploit the potential target applications offered by augmented reality gaming.]


 Featured Events[13]
 Editors' Picks[14]
 Popular Places[15]
 Photogenic Spots[16]
 Chat Hot Spots[17]
 Adults Only[18]


Simulation

 General
   Adult Arts & Culture[19]
   Adult Clubs & Entertainment[20]
   Adult Fashions & Commerce[21]
   Art[22]
   Bars & Pubs[23]
   Beaches[24]
   Business[25]
   Castles & Ruins
   Discussions & Communities[26]
   Fashion & Style[27]
     Animations[28]
     Shoes[29]
     Hair[30]
     Jewelry[31]
     Tattoos & Accessories[32]
     Clothing[33]
     Skins & Shapes[34]
     Gadgets[35]
   Home & Garden[36]
     Furnishings & Decor[37]
     Gardens & Landscaping[38]
     Homes & Buildings[39]
   Land & Estates[40]
   LGBT Friendly[41]
   Linden Realms[42]
   Media, Movies & TV[43]
   Miscellaneous[44]
   Music[45]
     Country & Folk[46]
     Live Musician Spots[47]
     Pop Music[48]
     Hip-Hop, R&B & Reggae[49]
     Rock & Metal[50]
     Electronic & Dance[51]
     Indie & Alternative[52]
     Jazz & Blues[53]
     Cafes & Cabarets[54]
     Live DJ Spots[55]
     Duran Duran[56]
   Pets & Animals[57]
   Romance[58]
     Wedding[59]
     Romantic Spots[60]
   Second Life Origins[61]
   Spirituality & Belief[62]
   Underwater[63]
   Winter Attractions[64]
 First Life
   Cosmic
   Education and Nonprofits
   International
     Turkish
     Spanish
     Russian
     Portuguese
     Polish
     Korean
     Japanese
     Italian
     German
     French
     Arabic
     Other Languages
   Memorials
   Nature & Parks
   Science & Technology
   Virtual Tourism (Real Life)


Gaming[65]

 Action
 Adventure
   Cyberpunk[66]
   Haunted[67]
   Strange & Mysterious[68]
   Zombies[69]
 Strategy
 Role-playing Communities[70]
   Historical[71]
   Pirates[72]
   Sci-Fi[73]
   Urban/Noir[74]
   Vampire[75]
   Steampunk[76]
   Fantasy[77]
 Adult Role-playing Areas[78] 
 Casual
   Rides & Mazes[79]
 Racing
 Sports & Hobbies[80]
   Sailing & Boating[81]
   Surfing[82]


Help & How To

 Newcomer Friendly Spots
 Adult Newcomer Friendly 
 Creator Resources
 Sandboxes


Premium

 Premium Gifts
 Premium Sandboxes
 Wilderness
 Racer's Gulch
 Premium Flight Zones


Development




Copyright = Copyleft

All material published on this Linden Lab Second Life Wiki user page is subject to the Creative Commons Attribution-Share Alike 3.0 license[83]. The ideas expressed originate from the author alias user Octavio Leshelle[84] or are in the public domain or otherwise free unless referenced as prior art. Proper attribution to the author includes "© <year [span]> S.M. Claassen @ STALEMATE".