Difference between revisions of "Template:LSL Animation States"

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m (Created page with "{{{!}} class="sortable" {{Prettytable|style=margin-top:0;}} {{!}}+{{{title|}}} {{!}}-{{Hl2}} !Value !Description {{!}}- {{!}}"Crouching" {{!}} {{!}}- {{!}}"CrouchWalking" {{!}} {…")
 
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!Value
!Value
!Description
!Description
{{!}}-
{{#if:{{{all|<noinclude>*</noinclude>}}}|
{{!}} "ALL"
{{!}} Used to [[llResetAnimationOverride|reset]] all overrides.
}}
{{!}}-
{{!}}-
{{!}}"Crouching"
{{!}}"Crouching"

Revision as of 21:43, 25 March 2013

Value Description
"ALL" Used to reset all overrides.
"Crouching"
"CrouchWalking"
"Falling Down"
"Flying"
"FlyingSlow"
"Hovering"
"Hovering Down"
"Hovering Up"
"Jumping" While still in the air during a jump.
"Landing" When landing from a jump.
"PreJumping" At the beginning of a jump.
"Running"
"Sitting" Sitting on an object (and linked to it).
"Sitting on Ground" Sitting, but not linked to an object.[1]
"Standing"
"Standing Up" After falling a great distance. Sometimes referred to as Hard Landing.
"Striding" When the avatar is stuck on the edge of an object or on top of another avatar.
"Soft Landing" After falling a small distance.
"Taking Off"
"Turning Left"
"Turning Right"
"Walking"