Difference between revisions of "Template:LSL Animation States"
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m (Created page with "{{{!}} class="sortable" {{Prettytable|style=margin-top:0;}} {{!}}+{{{title|}}} {{!}}-{{Hl2}} !Value !Description {{!}}- {{!}}"Crouching" {{!}} {{!}}- {{!}}"CrouchWalking" {{!}} {…") |
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!Value | !Value | ||
!Description | !Description | ||
{{!}}- | |||
{{#if:{{{all|<noinclude>*</noinclude>}}}| | |||
{{!}} "ALL" | |||
{{!}} Used to [[llResetAnimationOverride|reset]] all overrides. | |||
}} | |||
{{!}}- | {{!}}- | ||
{{!}}"Crouching" | {{!}}"Crouching" |
Revision as of 21:43, 25 March 2013
Value | Description |
---|---|
"ALL" | Used to reset all overrides. |
"Crouching" | |
"CrouchWalking" | |
"Falling Down" | |
"Flying" | |
"FlyingSlow" | |
"Hovering" | |
"Hovering Down" | |
"Hovering Up" | |
"Jumping" | While still in the air during a jump. |
"Landing" | When landing from a jump. |
"PreJumping" | At the beginning of a jump. |
"Running" | |
"Sitting" | Sitting on an object (and linked to it). |
"Sitting on Ground" | Sitting, but not linked to an object.[1] |
"Standing" | |
"Standing Up" | After falling a great distance. Sometimes referred to as Hard Landing. |
"Striding" | When the avatar is stuck on the edge of an object or on top of another avatar. |
"Soft Landing" | After falling a small distance. |
"Taking Off" | |
"Turning Left" | |
"Turning Right" | |
"Walking" |