Difference between revisions of "Second Life Education/Resources"

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==Papers for education and museum using VW==
==Papers for education and museum using VW==
*Minocha, Shailey and Reeves, Ahmad (2010) [http://oro.open.ac.uk/21538/ "Design of learning spaces in 3D virtual worlds: an empirical investigation of Second Life"], Learning, Media and Technology, Vol. 35, No. 2, 111–137
*Minocha, Shailey and Hardy, Christopher (2011). [http://oro.open.ac.uk/29283/ "Designing navigation and wayfinding in 3D virtual learning spaces"], 4th Annual Virtual Worlds Best Practices in Education Conference, 17-19 March 2011, Second Life (3D virtual world).
*Wimpenny, katherine, Savin-Baden, Maggi, Mawer, Matt, Steils, Nicole and Tombs, Gemma (2012). [http://www.ascilite.org.au/ajet/ajet28/wimpenny.pdf "Unpacking frames of reference to inform the design of virtual world learning in higher education", Australasian Journal of Educational Technology], 28(Special issue, 3), 522-545
*Nishimura, Hajime, Lim, Kenneth and Koyamada, Koji (2012), [http://journals.tdl.org/jvwr/index.php/jvwr/article/view/6304/603 "The Abyss Observatory - Designing for Remote Collaboration, Self-directed Discovery and Intuition Development in Multi-user Interactive 3D Virtual Environments"], Journal of Virtual Worlds Research, Volume 5, Number 2, Asian Perspectives
*Sequeira, Luis and Morgado, Leonel (2013) [http://journals.tdl.org/jvwr/index.php/jvwr/article/view/7047/6310 "Virtual Archaeology in Second Life and OpenSimulator"], Volume 6, Number 1, The Metaverse Assembled
*Oh, Kevin and Nussil, Natalie (2014). [http://jotlt.indiana.edu/article/viewFile/3956/19282 "Teacher training in the use of a three-dimensional immersive virtual world: Building understanding through first-hand experiences"], Journal of Teaching and Learning with Technology, Vol. 3, No. 1, June 2014, pp. 33 – 58
*Tate, Austin, Hansberger, Jeffrey, Potter, Stephen and Wickler, Gerhard (2014) [http://journals.tdl.org/jvwr/index.php/jvwr/article/view/7090/6339 "Virtual Collaboration Spaces: Bringing Presence to Distributed Collaboration"], Journal of Virtual Worlds Research, Volume 7, Number 2, Assembled 2014

Revision as of 20:45, 22 July 2014

The Education Community is Among the Most Vibrant and Active in Second Life

The education community is the fastest growing and among the most vibrant, active, and dynamic in Second Life. The email lists and groups are free to join and are places where you can listen to the conversations or join in. When you ask a question to the group, you are drawing on a deep well of experience and good will, where people generously share best practices, common mistakes, quick tips, and make connections.

Second Life Education Forum and Mailing List

General Learning Resources

Language Learning

Places to Learn Second Life Skills

SL Education Blogs

Videos Showcasing Educators in SL

Learning Tools

Interesting Virtual Campuses and Communities (Direct SLurls)

Non-Profit/ Community

University

Museums

STEM and Astronomy

Biology and Health

Geology, Oceanography and Natural history

Social Scinence and Humanity

Other Science and Health Resources

Papers for education and museum using VW