Difference between revisions of "LSL Game Control Beta"
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(Created page with "LSL Game Control is a way for scripts in vehicles and attachments to use game controller input from devices such as Xbox, PS4/5 and joysticks. This feature will allow users to...") |
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For information about the LSL event and writing scripts that use game control see: [[game_control]]. | For information about the LSL event and writing scripts that use game control see: [[game_control]]. | ||
As of 2023/10/24 this feature is available to test on the beta (Aditi) grid using a pre-release viewer available for windows only. macOS support will be added | {{KBcaution|custom=Note| | ||
As of 2023/10/24 this feature is available to test on the beta (Aditi) grid using a pre-release viewer available for windows only. macOS support will be added soon.}} | |||
== Instructions == | |||
# [https://github.com/secondlife/viewer/releases/download/Second_Life_Project_Github%23168e53e/Second_Life_Project_Github_6_6_16_6598517308_x86_64_Setup.exe Download and install the Windows release from Github] | |||
# Enable game control input on the viewer from ''Preferences > Game Controls > Send Gamecontrol Input to server'' | |||
# Visit one game control enabled regions listed in the Aditi Regions section below | |||
[[Image:Game-control-enable.png|400px]] | |||
=== Aditi Regions === | |||
* [secondlife://Aditi/secondlife/Cloud%20Sandbox%203/128/128/25 Cloud Sandbox 3] | |||
* [secondlife://Aditi/secondlife/Cloud%20Sandbox%204/128/128/25 Cloud Sandbox 4] | |||
* [secondlife://Aditi/secondlife/Mesh%20Sandbox%202/128/128/25 Mesh Sandbox 2] | |||
* [secondlife://Aditi/secondlife/Snark/128/128/25 Snark] | |||
* [secondlife://Aditi/secondlife/Tyl/128/128/25 Tyl] |
Revision as of 14:16, 24 October 2023
LSL Game Control is a way for scripts in vehicles and attachments to use game controller input from devices such as Xbox, PS4/5 and joysticks. This feature will allow users to create things like vehicles that behave more realistically by using analog input values from a Bluetooth gamepad in addition to discrete key-press events. For example, a helicopter could more delicately maneuver, using input from the analog stick rather than WASD on a keyboard. This functionality is not limited to vehicles and can be used for many more applications.
For information about the LSL event and writing scripts that use game control see: game_control.
Note As of 2023/10/24 this feature is available to test on the beta (Aditi) grid using a pre-release viewer available for windows only. macOS support will be added soon. |
Instructions
- Download and install the Windows release from Github
- Enable game control input on the viewer from Preferences > Game Controls > Send Gamecontrol Input to server
- Visit one game control enabled regions listed in the Aditi Regions section below