Difference between revisions of "LSL Game Control Beta"
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LSL Game Control is a way for scripts in vehicles and attachments to use game controller input from devices such as Xbox, PS4/5 and joysticks. This feature will allow users to create things like vehicles that behave more realistically by using analog input values from a Bluetooth gamepad in addition to discrete key-press events. For example, a helicopter could more delicately maneuver, using input from the analog stick rather than WASD on a keyboard. This functionality is not limited to vehicles and can be used for many more applications. | LSL Game Control is a way for scripts in vehicles and attachments to use game controller input from devices such as Xbox, PS4/5 and joysticks. This feature will allow users to create things like vehicles that behave more realistically by using analog input values from a Bluetooth gamepad in addition to discrete key-press events. For example, a helicopter could more delicately maneuver, using input from the analog stick rather than WASD on a keyboard. This functionality is not limited to vehicles and can be used for many more applications. | ||
For information about the LSL event and writing scripts that use game control see: [[game_control]]. | '''👉 For information about the LSL event and writing scripts that use game control see: [[game_control]].''' | ||
{{KBcaution|custom=Note| | {{KBcaution|custom=Note| |
Revision as of 14:17, 24 October 2023
LSL Game Control is a way for scripts in vehicles and attachments to use game controller input from devices such as Xbox, PS4/5 and joysticks. This feature will allow users to create things like vehicles that behave more realistically by using analog input values from a Bluetooth gamepad in addition to discrete key-press events. For example, a helicopter could more delicately maneuver, using input from the analog stick rather than WASD on a keyboard. This functionality is not limited to vehicles and can be used for many more applications.
👉 For information about the LSL event and writing scripts that use game control see: game_control.
Note As of 2023/10/24 this feature is available to test on the beta (Aditi) grid using a pre-release viewer available for windows only. macOS support will be added soon. |
Instructions
- Download and install the Windows release from Github
- Enable game control input on the viewer from Preferences > Game Controls > Send Gamecontrol Input to server
- Visit one game control enabled regions listed in the Aditi Regions section below