Difference between revisions of "LSL Game Control Beta"

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LSL Game Control is a way for scripts in vehicles and attachments to use game controller input from devices such as Xbox, PS4/5 and joysticks. This feature will allow users to create things like vehicles that behave more realistically by using analog input values from a Bluetooth gamepad in addition to discrete key-press events. For example, a helicopter could more delicately maneuver, using input from the analog stick rather than WASD on a keyboard. This functionality is not limited to vehicles and can be used for many more applications.
LSL Game Control is a way for scripts in vehicles and attachments to use game controller input from devices such as Xbox, PS4/5 and joysticks. This feature will allow users to create things like vehicles that behave more realistically by using analog input values from a Bluetooth gamepad in addition to discrete key-press events. For example, a helicopter could more delicately maneuver, using input from the analog stick rather than WASD on a keyboard. This functionality is not limited to vehicles and can be used for many more applications.


For information about the LSL event and writing scripts that use game control see: [[game_control]].
'''👉 For information about the LSL event and writing scripts that use game control see: [[game_control]].'''


{{KBcaution|custom=Note|
{{KBcaution|custom=Note|

Revision as of 14:17, 24 October 2023

LSL Game Control is a way for scripts in vehicles and attachments to use game controller input from devices such as Xbox, PS4/5 and joysticks. This feature will allow users to create things like vehicles that behave more realistically by using analog input values from a Bluetooth gamepad in addition to discrete key-press events. For example, a helicopter could more delicately maneuver, using input from the analog stick rather than WASD on a keyboard. This functionality is not limited to vehicles and can be used for many more applications.

👉 For information about the LSL event and writing scripts that use game control see: game_control.

KBcaution.png Note As of 2023/10/24 this feature is available to test on the beta (Aditi) grid using a pre-release viewer available for windows only. macOS support will be added soon.

Instructions

  1. Download and install the Windows release from Github
  2. Enable game control input on the viewer from Preferences > Game Controls > Send Gamecontrol Input to server
  3. Visit one game control enabled regions listed in the Aditi Regions section below

Game-control-enable.png

Aditi Regions