Difference between revisions of "LlDeleteCharacter/ja"

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(copy from english(Todo: need translate to japanese))
 
(deprecated template)
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{{Pathfinding LSL alpha}}
{{LSL_Function
{{LSL_Function
|func=llDeleteCharacter
|func=llDeleteCharacter
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* [[path_update]]
* [[path_update]]
|history = Date of Release  [[ Release_Notes/Second_Life_Server/12#12.07.31.262785 | 31/07/2012 ]]
|history = Date of Release  [[ Release_Notes/Second_Life_Server/12#12.07.31.262785 | 31/07/2012 ]]
|cat1=Pathfinding
}}
}}

Revision as of 15:39, 28 October 2023

Summary

Function: llDeleteCharacter( );

Convert the object back to a standard object, removing all pathfinding properties.

Examples

create_character()
{
//  Clear any previous character behaviors
    llDeleteCharacter();

//  default speed is 20
    llCreateCharacter([CHARACTER_DESIRED_SPEED, 10.0]);
    llWanderWithin(llGetPos(), <10.0, 10.0, 2.0>, []);
}

default
{
    on_rez(integer start_param)
    {
        llResetScript();
    }

    state_entry()
    {
        create_character();
    }
 
    touch_start(integer num_detected)
    {
    //  Clear any previous character behaviors
        llDeleteCharacter();
    }
}

Deep Notes

History

Date of Release 31/07/2012

Signature

function void llDeleteCharacter();