Content Creation User Group: Difference between revisions

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The Content Creation User Group meeting is a biweekly, public meeting intended for discussion of issues around content creation, including avatars, animations, mesh, etc. Vir Linden is the moderator. Please bring questions, requests, and especially cool new things to show off!
The Content Creation User Group meeting is a biweekly, public meeting intended for discussion of issues around content creation, including avatars, animations, mesh, etc. Please bring questions, requests, and especially cool new things to show off!


Normal schedule is to meet 1st and 3rd Thursday of each month at 1:00PM SLT. Exceptions will be noted here. [https://second.life/calendar SL Public Calendar]
Normal schedule is to meet 1st and 3rd Thursday of each month at 1:00PM SLT. Exceptions will be noted here. [https://second.life/calendar SL Public Calendar]

Latest revision as of 17:10, 11 February 2025

The Content Creation User Group meeting is a biweekly, public meeting intended for discussion of issues around content creation, including avatars, animations, mesh, etc. Please bring questions, requests, and especially cool new things to show off!

Normal schedule is to meet 1st and 3rd Thursday of each month at 1:00PM SLT. Exceptions will be noted here. SL Public Calendar

Meetings are conducted in voice; feel free to use either voice or chat when participating.

Upcoming meetings

Location: meetings are held on the main grid at http://maps.secondlife.com/secondlife/Hippotropolis/71/172/29

The meeting schedule is maintained on the SL Public Calendar

Meeting Minutes

Inara Pey often posts helpful meeting summaries at https://modemworld.me/tag/content-creation/
Content_Creation_User_Group/Transcripts/2023.12.07
Audio recording 2023.12.07

Agenda

  • Open Q&A

Notes

  • Animesh is out as the default viewer should work everywhere. user guide, forum
  • Bakes On Mesh is out as the default viewer, should work everywhere. knowledge base, forum
  • Project EEP, which gives advanced configurable windlight environments for regions and parcels, is out as as the default viewer and supported everywhere. See the forum thread for details.
  • ARCTan, a project to update rendering cost, land impact, and related things like mesh upload costs, is in progress.

User Questions & Topics