LSL Game Control Beta: Difference between revisions

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Leviathan Linden (talk | contribs)
Updating link and instructions for game-control pre-release 0.7.0
Leviathan Linden (talk | contribs)
Bumped pre-release version to 0.7.1
 
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== Instructions ==
== Instructions ==


* [https://github.com/secondlife/viewer/releases/tag/Second_Life_Project_game_control-0.7.0 Download and install the installer from Github]
* [https://github.com/secondlife/viewer/releases/tag/Second_Life_Project_game_control-0.7.1 Download and install the installer from Github]
* Plug in a compatible game controller device
* Plug in a compatible game controller device
* Enable Develop menu ''Advanced > Show Develop Menu''
* Enable Develop menu ''Advanced > Show Develop Menu''

Latest revision as of 07:57, 5 March 2026

LSL Game Control is a way for scripts in vehicles and attachments to use game controller input from devices such as Xbox, PS4/5 and joysticks. For example, a helicopter could more delicately maneuver, using input from the analog stick rather than WASD on a keyboard.

👉 For information about the LSL event and writing scripts that use game control see: game_control.

Instructions

  • Download and install the installer from Github
  • Plug in a compatible game controller device
  • Enable Develop menu Advanced > Show Develop Menu
  • Enable GameControl feature Develop --> Experimental Features --> GameControl
  • Open GameControl preferences Me --> Preferences... --> Game Control
    • Enable Send GameControl Data to server

If you don't have a game controller device you can still send some GameControl data to the server by translating avatar movement, but this must be enabled in the GameControl preferences

  • Open GameControl preferences Me --> Preferences... --> Game Control
    • Enable Avatar actions interpreted as GameControl