Difference between revisions of "Talk:3dm2sculpt"
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Good luck though. [[User:Elle Pollack|Elle Pollack]] 20:06, 7 May 2007 (PDT) | Good luck though. [[User:Elle Pollack|Elle Pollack]] 20:06, 7 May 2007 (PDT) | ||
Oh, thanks for the Bug Report. | |||
Seems like i should get a Demo of Rhino, too, to do more testing. | |||
So far, my Converter can only handle a single Object | |||
(i will change that, but each Object will result in another Sculptmap). | |||
Another Limit : the Object needs perfect UV Coordinates. |
Revision as of 20:04, 7 May 2007
Ok...seems there's work left to be done. Made some stuff in Rhino for testing.
A bent cube - the "I can't possibly screw this up" example
Teapot - a more complicated shape, the classic object for any 3d test
- Sculpt Map | Screenshot in Rhino | Screenshot in SL (the one on the right) (The one on the left is a torus, but it's lost its hole and split in half.)
Good luck though. Elle Pollack 20:06, 7 May 2007 (PDT)
Oh, thanks for the Bug Report. Seems like i should get a Demo of Rhino, too, to do more testing. So far, my Converter can only handle a single Object (i will change that, but each Object will result in another Sculptmap). Another Limit : the Object needs perfect UV Coordinates.