User:Adicted Waco/Projects: Difference between revisions
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{ | { | ||
state_entry() | state_entry() | ||
{ | {//Example Vales Are For Green = <0,1,0> | ||
float h = 120.0/360.0; | float h = 120.0/360.0; | ||
float s = 100.0/100.0; | float s = 100.0/100.0; | ||
float l = 50.0/100.0; | float l = 50.0/100.0; | ||
Revision as of 22:29, 28 March 2009
Projects In Progress
| Priority | Project Name | Sub-Tasks |
Notes:
- Priority - Lower Numbers Are More Important
Script In Process
A Script That Converts A Hue To A RGB (Needs Work) <lsl> float hue_2_rgb(float temp1,float temp2,float temp3) {
if (temp3 < 0)
{
temp3 += 1;
}
if (temp3 > 1)
{
temp3 -= 1;
}
if (6.0*temp3 < 1)
{
return (temp1+(temp2-temp1)*6.0*temp3);
}
else if (2.0*temp3 < 1)
{
return (temp2);
}
else if (3.0*temp3 < 2)
{
return (temp1+(temp2-temp1)*((2.0/3.0)-temp3)*6.0);
}
else
{
return (temp1);
}
} default {
state_entry()
{//Example Vales Are For Green = <0,1,0>
float h = 120.0/360.0;
float s = 100.0/100.0;
float l = 50.0/100.0;
float var_1;
float var_2;
vector Colour;
if (s == 0)
{
Colour = <l, l, l>;
}
else
{
if (l < 0.5)
{
var_2 = l * (1 + s);
}
else
{
var_2 = (l + s) - (s * l);
}
var_1 = 2 * l - var_2;
Colour = <
hue_2_rgb(var_1,var_2,h + (1.0 / 3.0)),
hue_2_rgb(var_1,var_2,h),
hue_2_rgb(var_1,var_2,h - (1.0 / 3.0))>;
}
llOwnerSay((string)Colour);
}
}
</lsl>