Difference between revisions of "Link"
m (→Link) |
(→Unlink) |
||
Line 16: | Line 16: | ||
Unlink allows you to unlink one or more prims from the link set. | Unlink allows you to unlink one or more prims from the link set. | ||
In order to {{anchor|unlink}}'''unlink''' an | In order to {{anchor|unlink}}'''unlink''' an entire link set, select the link set in Edit Mode and choose ''Tools'' > ''Unlink'' (or press {{KeyCombo|ctrl=*|shift=*|L}}). | ||
A single prim may be unlinked from the Link Set by checking the box Edit> Select Linked Prim. when one prim of the Link Set is selected in this way, choose ''Tools'' > ''Unlink'' (or press {{KeyCombo|ctrl=*|shift=*|L}}). The Link Set will remain linked with the exception of the single prim that had been selected. | |||
Multiple prims may be unlinked from a Link Set in the same way as a single prim. Select the Link Set. Select individual prims in the same way as a single prim as described above. When each of the desired prims are selected, '' > ''Unlink'' (or press {{KeyCombo|ctrl=*|shift=*|L}})as you did with a single prim. The result will be that each of the selected prims becomes unlinked and the remainder of the prims are left as a Link Set. | |||
Note: The remaining Link Set will have a Root Prim that is determined according to the order in which they were selected during the original linking process. The last selected prim of the remaining Link Set becomes the new Root Prim. If you do not unlink the original Root Prim, it will of course remain the Root Prim. If you do unlink the Root Prim of the Link Set, the result is that another prim becomes the root prim of the remaining Link Set. | |||
== Link Set == | == Link Set == |
Revision as of 05:01, 28 June 2009
Help Portal: |
Avatar | Bug Fixes | Communication | Community | Glossary | Land & Sim | Multimedia | Navigation | Object | Video Tutorials | Viewer | Wiki | Misc |
Link
When building, multiple prims may be linked together, so they can be moved and saved to your inventory as one unit. This unit is sometimes referred to as a link set. You can imagine it like gluing multiple elementary pieces together to create a new object. To link prims, open the Edit window. Do this by right mouse clicking on one of the prims that you would like to link and choose "edit" from the pie menu. Select one or more additional prims to be linked by holding down the ⇧ Shift key and selecting them one at a time with the left mouse click. Each additional prim that is selected in this way will be included in the linking process. The last prim that is selected in this way becomes the Root Prim of the Link Set. Each of the other prims that are linked in this way become a Child Prim of the Link Set.
You may only link objects when all of the prims being linked are owned by the same owner. That owner may be you or another Resident. When you want to link prims owned by someone else, that Resident needs to grant you the rights to edit his or her items. In addition to having the same owner, each of the prims must have modify permissions!
After selecting all of the objects that you would like to link, go to Tools > Link (or press Ctrl-L). Due to limits, you can only link up to 256 prims (was 255 until SL Server 1.26).
See Limits for other information about a number of other issues related to Link Sets such as Link Distance, and Vehicle Link Sets.
Second Life® does not support hierarchical linking, that is to say, no child prim may have child prims. The root prim is the only prim that causes other prims to move when it's position or rotation change.
Unlink
Unlink allows you to unlink one or more prims from the link set.
In order to unlink an entire link set, select the link set in Edit Mode and choose Tools > Unlink (or press Ctrl-⇧ Shift-L).
A single prim may be unlinked from the Link Set by checking the box Edit> Select Linked Prim. when one prim of the Link Set is selected in this way, choose Tools > Unlink (or press Ctrl-⇧ Shift-L). The Link Set will remain linked with the exception of the single prim that had been selected.
Multiple prims may be unlinked from a Link Set in the same way as a single prim. Select the Link Set. Select individual prims in the same way as a single prim as described above. When each of the desired prims are selected, > Unlink (or press Ctrl-⇧ Shift-L)as you did with a single prim. The result will be that each of the selected prims becomes unlinked and the remainder of the prims are left as a Link Set.
Note: The remaining Link Set will have a Root Prim that is determined according to the order in which they were selected during the original linking process. The last selected prim of the remaining Link Set becomes the new Root Prim. If you do not unlink the original Root Prim, it will of course remain the Root Prim. If you do unlink the Root Prim of the Link Set, the result is that another prim becomes the root prim of the remaining Link Set.
Link Set
Link Sets appear in your inventory as if they were a single object. The Link Set receives its name from the Root Prim of the Link Set.
Root Prim
A Root prim is the Prim in a Link Set that defines the name of the Link Set. The Root Prim is the last prim that is selected when 2 or more prims are selected to be linked.
Child Prim
Child Prims are any of the other prims in a link Set that are not the Root Prim of the Link Set.