Difference between revisions of "Talk:LSL Protocol/Restrained Love Relay/Reference Implementation"
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Maike Short (talk | contribs) (New page: I have a huge problem with this thingy: On login the wearer is not forced to sit down on the object again (although that branch of the if-statement is executed. As a result the player is a...) |
m (Talk:LSL Protocol/RestrainedLifeRelaySpecs moved to Talk:LSL Protocol/Restrained Life Relay Specs: CamelCaseReallyReallySucks) |
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Revision as of 06:36, 16 February 2008
I have a huge problem with this thingy: On login the wearer is not forced to sit down on the object again (although that branch of the if-statement is executed. As a result the player is able to move around freely but the restrictions are still in place, if the objects replies with a !pong. So if she sits down on something else, she is gets stucked and cannot unsit anymore.
This problem does not occure if the wearer was forced to sit on the object instead of sitting down by herself.
My guess about the error is this: The object is not yet visible to the client during login. I tried to a call to llSleep at the beginning of the if-branch. But this is simply ignored without any wait (i can see that in the debug-messages i added).