Difference between revisions of "Self-Destruction"

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m (It's an example, not really a script)
m (lsl code tagging)
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Change the number in llSetTimerEvent('''30.0''') to set the time, in seconds, that it will take for the object to disappear.
Change the number in llSetTimerEvent('''30.0''') to set the time, in seconds, that it will take for the object to disappear.
==Script==
==Script==
<pre>// Davada Gallant (John Girard), WWIIOLers
<lsl>
// Davada Gallant (John Girard), WWIIOLers
// 30-second self destructor
// 30-second self destructor


Line 19: Line 20:
         llDie();   
         llDie();   
     }
     }
}</pre>
}</lsl>


{{LSLC|Examples}}
{{LSLC|Examples}}

Revision as of 14:27, 30 March 2008

Change the number in llSetTimerEvent(30.0) to set the time, in seconds, that it will take for the object to disappear.

Script

<lsl> // Davada Gallant (John Girard), WWIIOLers // 30-second self destructor

default {

   state_entry()
   {
       //upon creation, immediately start the timer
       llSetTimerEvent(30.0);
   }
   //once the timer ticks off, kill the object
   timer()
   {
       llDie();   
   }

}</lsl>