FastConeSpread: Difference between revisions
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m added example and removed a single instruction/bug |
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touch_start( integer d ){ | touch_start( integer d ){ | ||
float x = (llFrand(1)-0.5)*PI; | float x = (llFrand(1)-0.5)*PI; | ||
float y = | float y = llFrand(0.5)*Spread; | ||
rotation rSpread = <0,llSin(y),0,llCos(y)> * <llSin(x),0,0,llCos(x)>; | rotation rSpread = <0,llSin(y),0,llCos(y)> * <llSin(x),0,0,llCos(x)>; | ||
llSetRot( rSpread ); | llSetRot( rSpread ); | ||
// Example with rezzing a bullet: | |||
// rSpread *= llGetRot(); | |||
// llRezObject("b",llGetPos()+llRot2Fwd(rSpread), <60,0,0>*rSpread, rSpread, 1 ); | |||
} | } | ||
} | } | ||
Revision as of 11:59, 1 March 2010
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<lsl> // 2009, Nexii Malthus // Public Domain
float Spread = 15.0;
default{
state_entry(){
Spread *= DEG_TO_RAD;
}
touch_start( integer d ){
float x = (llFrand(1)-0.5)*PI;
float y = llFrand(0.5)*Spread;
rotation rSpread = <0,llSin(y),0,llCos(y)> * <llSin(x),0,0,llCos(x)>;
llSetRot( rSpread );
// Example with rezzing a bullet:
// rSpread *= llGetRot();
// llRezObject("b",llGetPos()+llRot2Fwd(rSpread), <60,0,0>*rSpread, rSpread, 1 );
}
} </lsl>
<lsl> // 2008-2009, Aeron Kohime // Licensed under the Creative Commons Attribution 3.0 License // http://creativecommons.org/licenses/by/3.0/
float spread = 15.0;
default{
state_entry(){
spread *= DEG_TO_RAD;
}
touch_start( integer d ){
float y = spread*(llFrand(1)-0.5);
float z = spread*(llFrand(1)-0.5);
rotation rSpread = llEuler2Rot(<0,y,z>);
llSetRot( rSpread );
}
} </lsl>